Items where Author is "Coulton, Paul"
Journal Article
Lindley, Joseph and Benjamin, Jesse Josua and Green, David Philip and McGarry, Glenn and Pilling, Franziska and Dudek, Laura and Crabtree, Andy and Coulton, Paul (2025) Productive Oscillation as a strategy for doing more-than-human design research. Human-Computer Interaction, 40 (1-4). pp. 117-142. ISSN 0737-0024
Crabtree, Andy and Lodge, Tom and Sailaja, Neelima and Chamberlain, Alan and Coulton, Paul and Pilling, Matthew and Forrester, Ian (2025) Experiencing the Future Mundane : Configuring Design Fiction as Breaching Experiment. Human-Computer Interaction. ISSN 0737-0024
Coulton, Paul and Stead, Michael and Owen, Rebecca (2025) Smarter Repair 2053. The Design Journal, 28 (1). pp. 126-145. ISSN 1460-6925
Cureton, Paul and Coulton, Paul (2024) Game Based Worldbuilding : Planning, Models, Simulations and Digital Twins. Acta Ludologica, 7 (1). ISSN 2585-8599
Cureton, Paul and Coulton, Paul and Lindley, Joseph (2023) Drones and Beyond Human Environments. Space and Culture. ISSN 1206-3312
Lindley, Joseph and Green, David Philip and McGarry, Glenn and Pilling, Franziska and Coulton, Paul and Crabtree, Andy (2023) Towards a master narrative for trust in autonomous systems : Trust as a distributed concern. Journal of Responsible Technology, 13. ISSN 2666-6596
Pilling, Franziska and Akmal, Haider Ali and Lindley, Joseph and Gradinar, Adrian and Coulton, Paul (2023) Making AI Infused Products and Services more Legible. Leonardo, 56 (1). pp. 183-189. ISSN 0024-094X
Stead, Michael and Macpherson-Pope, Thomas and Coulton, Paul (2022) The Repair Shop 2049 : Mending Things and Mobilising the Solarpunk Aesthetic. Branch (EIT Climate KIC, Mozilla Foundation, Climate Action Tech, and the Green Web Foundation) (4).
Lee, Bo Yeun and Hands, David and Cooper, Rachel and Coulton, Paul (2022) Emergent NPD process and development risks for IoT : an exploratory case study in agri-tech. International Journal of Business and Systems Research, 16 (2). ISSN 1751-2018
Akmal, Haider Ali and Coulton, Paul (2021) More-than-Human Game Design : Playing in the Internet of Things. Acta Ludologica, 4 (1). pp. 72-92. ISSN 2585-8599
Pilling, Franziska and Lindley, Joseph and Akmal, Haider Ali and Coulton, Paul (2021) Design (Non) Fiction : Deconstructing/Reconstructing the Definitional Dualism of AI. International Journal of Film and Media Arts, 6 (1). ISSN 2183-9271
Stead, Michael and Gradinar, Adrian and Coulton, Paul (2020) Must All Things Pass? : Designing for the Afterlife of (Internet of) Things. ThingsCon The State of Responsible Internet of Things Report 2020, 4. pp. 45-52.
Lindley, Joseph and Akmal, Haider and Coulton, Paul (2020) Design Research and Object-Oriented Ontology. Open Philosophy, 3 (1). pp. 11-41. ISSN 2543-8875
Coulton, Paul and Lindley, Joseph Galen (2019) More-Than Human Centred Design : Considering Other Things. The Design Journal, 22 (4). pp. 463-481. ISSN 1460-6925
Pilling, Franziska and Coulton, Paul (2019) Forget the Singularity, its mundane artificial intelligence that should be our immediate concern. The Design Journal, 22 (Suppl.). pp. 1135-1146. ISSN 1460-6925
Morton, Richard and Richards, Daniel Courtney and Dunn, Nicholas Simon and Coulton, Paul (2019) Questioning the social and ethical implications of autonomous vehicle technologies on professional drivers. The Design Journal, 22 (Suppl.). pp. 2061-2071. ISSN 1460-6925
Stead, Michael and Coulton, Paul and Lindley, Joseph (2019) Spimes Not Things : Creating A Design Manifesto For A Sustainable Internet of Things. The Design Journal, 22 (Suppl.). pp. 2133-2152. ISSN 1460-6925
Lindley, Joseph and Coulton, Paul and Alter, Hayley (2019) Networking with Ghosts in the Machine : Speaking to the Internet of Things. The Design Journal, 22 (Suppl.). pp. 1187-1199. ISSN 1460-6925
Weise, Sebastian and Coulton, Paul and Chiasson, Mike (2017) Designing in between Local Government and the Public – Using Institutional Analysis in Interventions on Civic Infrastructures. Computer Supported Cooperative Work, 26 (4-6). pp. 927-958. ISSN 0925-9724
Gradinar, Adrian Ioan and Davenport, Jeremy and Hill, Heather and Coulton, Paul (2017) Improving the Visualisation of Renal Blood Test Results to Enhance Patient ? : Clinician Communication. The Design Journal, 20 (Suppl.). S2363-S2374. ISSN 1460-6925
Sturdee, Miriam and Coulton, Paul and Alexander, Jason Mark (2017) Using Design Fiction to Inform Shape-Changing Interface Design and Use. The Design Journal, 20 (Suppl.). S4146-S4157. ISSN 1460-6925
Coulton, Paul and Lindley, Joseph Galen (2017) Vapourworlds and Design Fiction : The Role of Intentionality. The Design Journal, 20 (Suppl.). S4632-s4642. ISSN 1460-6925
Burnett, Daniel John and Coulton, Paul (2017) Working with young people at the margins of society to design hybrid physical/digital objects to portray their experiences of support services. The Design Journal, 20 (Suppl.). S3620-S3629. ISSN 1460-6925
Jacobs, Rachel and Howarth, Candice and Coulton, Paul (2017) Artist-Scientist Collaborations : Maximising impact of climate research and increasing public engagement. International Journal of Climate Change: Impacts and Responses, 9 (4). pp. 1-9. ISSN 1835-7156
Edwards, Elizabeth Ruth and Coulton, Paul and Darby, Andy and Chiasson, Mike (2017) Planting and Tending Digital-nature Hybrids in a Walled Kitchen Garden. Design Issues, 33 (3). pp. 65-78. ISSN 0747-9360
Huck, Jonathan and Whyatt, James Duncan and Coulton, Paul and Davison, Brian Matthew and Gradinar, Adrian Ioan (2017) Combining physiological, environmental and locational sensors for citizen-oriented health applications. Environmental Monitoring and Assessment, 189: 114. ISSN 0167-6369
Coulton, Paul and Lindley, Joseph Galen (2017) Design fiction : anticipating adoption. IEEE Pervasive Computing, 16 (1). pp. 43-47. ISSN 1536-1268
Salinas, Lara and Coulton, Paul and Dunn, Nicholas Simon (2016) Using game design as a frame for evaluating experiences in hybrid digital/physical spaces. Architecture and Culture, 4 (1). pp. 115-135. ISSN 2050-7828
Huck, Jonathan and Whyatt, Duncan and Coulton, Paul (2015) Visualizing patterns in spatially ambiguous point data. Journal of Spatial Information Systems (10). pp. 47-66.
Salinas, Lara and Coulton, Paul and Dunn, Nick (2015) Using game design as a frame for evaluating experiences in hybrid digital/physical spaces. Architecture and Culture. ISSN 2050-7828 (In Press)
Čopič Pucihar, Klen and Coulton, Paul (2014) Exploring the evolution of mobile augmented reality for future entertainment systems. Computers in Entertainment (CIE), 11 (2): 1. ISSN 1544-3574
Lund, Kate and Coulton, Paul and Wilson, Andrew (2014) Revealing the participation inequality in mobile location based games. Computers in Entertainment (CIE), 11 (3): 1. ISSN 1544-3574
Huck, Jonny and Whyatt, Duncan and Coulton, Paul (2014) Spraycan : a PPGIS for capturing imprecise notions of place. Applied Geography, 55. pp. 229-237. ISSN 0143-6228
Gazzard, Alison and Lochrie, Mark and Gradinar, Adrian and Coulton, Paul and Burnett, Dan and Kershaw, Daniel (2014) From the board to the streets : a case study of Local Property Trader. ToDIGRA, 1 (3). ISSN 2328-9414
Coulton, Paul and Burnett, Dan and Gradinar, Adrian and Gullick, David and Murphy, Emma (2014) Game design in an Internet of Things. ToDIGRA, 1 (3). 0-0. ISSN 2328-9414
Knowles, Brandin and Lochrie, Mark and Coulton, Paul and Whittle, Jon (2014) BARTER : a technological strategy for local wealth generation. IT Professional, 16 (3). pp. 28-34. ISSN 1520-9202
Coulton, Paul (2012) SKYLANDERS: Near Field in Your Living Room Now. Ubiquity: The Journal of Pervasive Media. pp. 136-138. ISSN 2045-6271
Benachour, Phillip and Crane, Laura and Coulton, Paul (2012) Investigating user experiences with spatial and temporal context-aware applications to support mobile virtual learning environments. International Journal of Mobile Learning and Organisation, 6 (1): 4. pp. 38-51. ISSN 1746-725X
Lund, Kate and Lochrie, Mark and Coulton, Paul (2012) Designing Scalable Location Based Games that Encourage Emergent Behavior : Special issue on Ambient and Social Media Business and Application (Part I). International Journal of Ambient Computing and Intelligence, 4 (4). pp. 1-20. ISSN 1941-6237
Crane, Laura and Benachour, Phillip and Coulton, Paul (2012) Student Experiences with Mobile Electronic Updates from a Virtual Learning Environment. International Journal of Mobile and Blended Learning, 4 (3). ISSN 1941-8647
Coulton, Paul and Bamford, William (2011) Experimenting Through Mobile ‘Apps’ and ‘App Stores’. International Journal of Mobile Human Computer Interaction, 3 (4). pp. 55-70. ISSN 1942-390X
Crane, Laura and Benachour, Phillip and Coulton, Paul (2011) Virtual learning environments for mobile learning : constrained by infrastructural and social boundaries? ITALICS, 10 (1). pp. 12-21. ISSN 1473-7507
Coulton, Paul and Garcia Wylie, Carlos (2010) Mobile Kinetic and Physiological Interaction for Persuasive Health. International Journal of Ubiquitous Computing (IJUC), 1 (1). pp. 29-34. ISSN 2229-5925
Pooley, Colin G. and Whyatt, J. Duncan and Walker, Marion and Davies, Gemma and Coulton, Paul and Bamford, Will (2010) Understanding the school journey : integrating data on travel and environment. Environment and Planning A, 42 (4). pp. 948-965. ISSN 1472-3409
Walker, Marion and Whyatt, J. Duncan and Pooley, Colin G. and Davies, Gemma and Coulton, Paul and Bamford, Will (2009) Talk, technologies and teenagers : understanding the school journey using a mixed-methods approach. Children's Geographies, 7 (2). pp. 107-122. ISSN 1473-3285
Gilbertson, Paul and Coulton, Paul and Chehimi, Fadi and Vajk, Tamas (2008) Using 'Tilt' as an Interface to control 'No Button' 3-D Mobile Games. Computers in Entertainment (CIE), 6 (3): 38. ISSN 1544-3574
Coulton, Paul and Bamford, William and Cheverst, Keith and Rashid, Omer (2008) 3D Space-Time Visualization of Player Behaviour in Pervasive Location-Based Games. International Journal of Computer Games Technology, 2008. pp. 1-5. ISSN 1687-7055
Chehimi, Fadi and Coulton, Paul and Edwards, Reuben (2008) Using a Camera Phone as a Mixed-Reality Laser Cannon. International Journal of Computer Games Technology, 2008. pp. 1-6. ISSN 1687-7055
Chehimi, Fadi and Coulton, Paul and Edwards, Reuben (2008) Evolution of 3D mobile games development. Personal and Ubiquitous Computing, 12 (1). pp. 19-25. ISSN 1617-4909
Rashid, Omer and Coulton, Paul and Edwards, Reuben (2008) Providing location based information/advertising for existing mobile phone users. Personal and Ubiquitous Computing, 12 (1). pp. 3-10. ISSN 1617-4909
Vajk, Tamas and Coulton, Paul and Bamford, Will and Edwards, Reuben (2008) Using a Mobile Phone as a “Wii-like” Controller for Playing Games on a Large Public Display. International Journal of Computer Games Technology, 2008 (n/a): 539078. n/a. ISSN 1687-7055
Edwards, Reuben and Coulton, Paul (2007) Teaching embedded programming through mobile games development in Symbian. International Journal of Electrical Engineering Education, 44 (4). pp. 307-318. ISSN 0020-7209
Rashid, Omer and Bamford, Will and Coulton, Paul and Edwards, Reuben and Scheible, Jurgen (2006) PAC-LAN: Mixed reality gaming with RFID enabled mobile phones. Computers in Entertainment (CIE), 4 (4). pp. 1-17. ISSN 1544-3574
Edwards, Reuben and Coulton, Paul (2006) Providing the skills required for innovative mobile game development using industry/academic partnerships. ITALICS, 5 (3). pp. 1-8. ISSN 1473-7507
Khirallah, C. and Coulton, Paul and Rashvand, P. and Zein, N. (2006) Multi-user MIMO CDMA systems using complete complementary sequences. IEE Proceedings - Communications, 153 (4). pp. 535-540. ISSN 1350-2425
Rashid, Omer and Mullins, Ian and Coulton, Paul and Edwards, Reuben (2006) Extending Cyberspace:Location Based Games Using Cellular Phones. Computers in Entertainment (CIE), 4 (1). pp. 1-18. ISSN 1544-3574
Coulton, Paul and Khirallah, Chadi and Edwards, Reuben (2005) Aiding student conceptualisation of the mobile channel and the operation of a RAKE receiver using a project developed in SIMULINK®. International Journal of Electrical Engineering Education, 42 (3). pp. 211-222. ISSN 0020-7209
Coulton, Paul and Rashid, Omer and Edwards, Reuben and Thompson, Robert (2005) Creating Entertainment Applications for Cellular Phones. Computers in Entertainment (CIE), 3 (3). pp. 1-12. ISSN 1544-3574
Contribution in Book/Report/Proceedings
Stead, Michael and Owen, Violet and Coulton, Paul (2026) Gaming the Eco-system : Designing More-than-Human Game Worlds to Interrogate Unsustainable Systemic Technological Futures. In: Towards Sustainable Game Design : The Game Needs to Change. CRC Press. ISBN 9781032836195 (In Press)
Owen, Violet and Stead, Michael and Coulton, Paul (2025) Gameful IoT Repair. In: Digital Games Research Association (DiGRA) / Institute of Digital Games :. Digital Games Research Association - DiGRA, MLT. (In Press)
Owen, Violet and Stead, Michael and Coulton, Paul (2024) Gamers: Cultivating Sustainable Practices for Electronics Care. In: Bridging Design and Fandom: Fan Studies and Design Research in Conversation :. Emerald Group Publishing Ltd.. (In Press)
Primlani, Namrata and Paris Darzentas, Dimitrios and Lindley, Joseph and Coulton, Paul and Sailaja, Neelima and Urquhart, Lachlan and Castle-Green, Teresa and Stead, Michael and Lechelt, Susan and Owen, Violet and Dubey, Nidhi (2024) Greetings from Silicon Heaven : Postcards from the IoT Afterlife. In: NordiCHI '24 Adjunct : NordiCHI '24 Adjunct: Adjunct Proceedings of the 2024 Nordic Conference on Human-Computer Interaction. ACM, SWE. ISBN 9798400709654
Coulton, Paul and Stead, Michael and Pilling, Matthew and Crabtree, Andy and Chamberlain, Alan and Sailaja, Neelima (2024) Designing Prosocial More-Than-Human Rhetoric within Experiential Futures. In: Mindtrek '24 : Proceedings of the 27th International Academic Mindtrek Conference. ACM, FIN, pp. 36-45. ISBN 9798400718236
Owen, Violet and Stead, Michael and Coulton, Paul (2024) Fostering IoT Repair Through Care : Learning from Emotional Durable Gaming Practices and Communities Poster. In: DIS '24 Companion: Companion Publication of the 2024 ACM Designing Interactive Systems Conference :. ACM, DNK, pp. 102-105. ISBN 9798400706325
Owen, Violet and Stead, Michael and Coulton, Paul (2024) Fostering IoT Repair Through Care: Learning from Emotional Durable Gaming Practices and Communities. In: DIS Companion '24: Designing Interactive Systems Conference, IT University of Copenhagen, Denmark, July 2024 :. ACM, New York. ISBN 9798400706325
Whitham, Roger and Jacobs, Naomi and Coulton, Paul and Stockton, Glynn and Lindley, Joseph (2024) Re-imagining and Reaffirming Design Pedagogy. In: DRS 2024: Research Papers :. DRS2024 Boston: Design Research Society Conference 2024 . Design Research Society, USA. ISBN 9781912294626
Pilling, Matthew and Stead, Michael and Coulton, Paul and MacPherson-Pope, Thomas (2023) Fixing the Future : Cultivating a Capacity to Repair IoT Devices through Experiential Futures. In: International Association of Societies of Design Research Congress : Life-Changing Design. Design Research Society.
Sailaja, Neelima and Castle-Green, Teresa and Coulton, Paul and Stead, Michael and Lindley, Joseph and Urquhart, Lachlan and Paris Darzentas, Dimitrios (2023) UbiFix: Tackling Repairability Challenges in Smart Devices. In: UbiComp/ISWC 2023 Adjunct - Adjunct Proceedings of the 2023 ACM International Joint Conference on Pervasive and Ubiquitous Computing and the 2023 ACM International Symposium on Wearable Computing : UbiComp/ISWC '23. Association for Computing Machinery (ACM), New York, pp. 802-806. ISBN 9798400702006
Coulton, Paul and Lindley, Joseph (2023) Designing Technology for More-Than-Human Futures. In: The Routledge Companion to Design Research :. Routledge, London, pp. 112-125. ISBN 9781032022277
Stead, Michael and Pilling, Matthew and Macpherson-Pope, Thomas and Coulton, Paul (2023) The Repair Shop 2049: Co-Designing Sustainable and Equitable Transitions for Smart Device Repair with and for Local Communities. In: 5th Product Lifetimes And The Environment Conference Proceedings : PLATE 2023. UNSPECIFIED, FIN.
Stead, Michael and Coulton, Paul and Pilling, Franziska and Gradinar, Adrian and Pilling, Matthew and Forrester, Ian (2022) More-than-Human-Data Interaction : Bridging Novel Design Research Approaches to Materialise and Foreground Data Sustainability. In: Academic Mindtrek 2022 - Proceedings of the 25th International Academic Mindtrek Conference :. ACM, FIN, pp. 62-74. ISBN 9781450399555
Green, David Philip and Lindley, Joseph and Mason, Zach and Coulton, Paul (2022) A Design-Led Exploration of Material Interactions between Machine Learning and Digital Portraiture. In: [ ] With Design: Reinventing Design Modes : Proceedings of the 9th Congress of the International Association of Societies of Design Research (IASDR 2021). IASDR: Congress of the International Association of Societies of Design Research . Springer, Singapore, pp. 3268-3283. ISBN 9789811944710
Sacks, Justin and Coulton, Paul and Galabo, Rosendy (2022) Governing with Nature : Applying More-than-Human Design to the Management of Shared Urban Green Space. In: [ ] With Design : Reinventing Design Modes. Springer, Singapore. ISBN 9789811944710
Pilling, Matthew and Coulton, Paul (2022) Shifting Perspectives : A Speculative Ontographic Approach. In: Proceedings of Cumulus Detroit 2022 : Design for Adaptation. UNSPECIFIED, USA.
Stead, Michael and Coulton, Paul (2022) Sustainable Technological Futures : Moving beyond a One-World-World perspective. In: NordiCHI 2022 : Nordic Human-Computer Interaction Conference. ACM, DNK. ISBN 9781450396998
Lee, Boyeun and Gradinar, Adrian and Cooper, Rachel and Coulton, Paul (2022) Designing trustworthy IoT systems : Critical challenges and approaches for generating value. In: Human Interaction and Emerging Technologies : IHIET 2022. AHFE International, pp. 605-611.
Pilling, Matthew and Coulton, Paul and Lodge, Tom and Crabtree, Andy and Chamberlain, Alan (2022) Experiencing Mundane AI Futures. In: DRS2022 Bilbao: Design Research Society Conference 2022 :. DRS2022 Bilbao: Design Research Society Conference 2022 . Design Research Society, ESP. ISBN 9781912294572
Stead, Michael and Coulton, Paul (2022) A More-than-Human Right-to-Repair. In: DRS2022 Bilbao: Design Research Society Conference 2022 :. Design Research Society, ESP. ISBN 9781912294572
Mason, Zach and Lindley, Joseph and Green, David Philip and Coulton, Paul (2022) Play at Work : Virtual Conferencing in Game Space. In: DRS2022 Bilbao: Design Research Society Conference 2022 :. Design Research Society, ESP, pp. 1-14.
Pilling, Franziska and Akmal, Haider Ali and Lindley, Joseph and Coulton, Paul (2022) Making a Smart City Legible. In: Machine Learning and the City : Applications in Architecture and Urban Design. John Wiley & Sons, Ltd, pp. 453-465. ISBN 9781119749639
Pilling, Franziska and Akmal, Haider Ali and Gradinar, Adrian and Lindley, Joseph and Coulton, Paul (2021) Using Game Engines to Design Digital Workshops for AI Legibility. In: 14th International Conference of the European Academy of Design : Safe Harbours for Design Research. Blucher Design Proceedings . Blucher Publishing House, São Paulo, pp. 394-403. ISBN 9786555060683
Coulton, Paul and Gradinar, Adrian and Lindley, Joseph (2021) Anticipating the adoption of IoT in everyday life. In: Privacy by Design for the Internet of Things : Building accountability and security. IET Press, London. ISBN 9781839531392
Pilling, Franziska and Coulton, Paul (2021) Carpentered Diegetic Things: Alternative Design Ideologies for AI Material Relations. In: The Ecological Turn. Design, Architecture and aesthetics beyond "Anthropocene" :. UNSPECIFIED, ITA. (In Press)
Pilling, Franziska and Akmal, Haider Ali and Gradinar, Adrian and Lindley, Joseph and Coulton, Paul (2020) Legible AI by Design : Design Research to Frame, Design, Empirically Test and Evaluate AI Iconography. In: Common Good Framing design through pluralism and social values : Design as Common Good. Swiss Design Network, CHE, pp. 2442-2459.
Akmal, Haider Ali and Coulton, Paul (2020) The Internet of Things Game : Revealing the Complexity of the IoT. In: Proceedings of Digital Games Research Association Conference 2020 (DiGRA 2020) :. Digital Games Research Association - DiGRA, FIN.
Lindley, Joseph and Akmal, Haider Ali and Pilling, Franziska and Coulton, Paul (2020) Signs of the Time : Making AI Legible. In: Proceedings of Design Research Society Conference 2020 : DRS 2020. UNSPECIFIED, AUS.
Akmal, Haider Ali and Coulton, Paul (2020) A Tarot of Things : a supernatural approach to designing for IoT. In: Proceedings DRS 2020 :. UNSPECIFIED, AUS.
Pilling, Franziska and Coulton, Paul (2020) What’s it like to be Alexa? : An exploration of Artificial Intelligence as a Material for Design. In: Proceedings of Design Research Society Conference 2020 :. UNSPECIFIED, AUS.
Lee, Bo Yeun and Cooper, Rachel and Hands, David and Coulton, Paul (2020) Designing for the Internet of Things : a critical interrogation of IoT processes and principles. In: DRS2020 Virtual Conference :. Proceedings of Design Research Society Conference, 5 . Design Research Society, AUS, pp. 2392-2409. ISBN 978191229441
Stead, Michael and Gradinar, Adrian and Coulton, Paul and Lindley, Joseph (2020) Edge of Tomorrow : Designing Sustainable Edge Computing. In: Proceedings of the Design Research Society Conference 2020 :. Proceedings of the Design Research Society Conference 2020, 1 (Situat). Design Research Society, Brisbane, pp. 88-110. ISBN 9781912294374
Akmal, Haider Ali and Coulton, Paul (2020) The Divination of Things by Things. In: CHI'20 : Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems Extended Abstracts. ACM, New York. ISBN 9871450368193
Lindley, Joseph and Akmal, Haider Ali and Pilling, Franziska and Coulton, Paul (2020) Researching AI Legibility Through Design. In: CHI '20 : Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems. ACM, New York. ISBN 9781450367080
Pilling, Franziska and Akmal, Haider Ali and Coulton, Paul and Lindley, Joseph (2020) The process of gaining an AI Legibility mark. In: CHI '20 : Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems Extended Abstracts. ACM, New York, pp. 1-9. ISBN 9781450368193
Lee, Boyeun and Cooper, Rachel and Hands, David and Coulton, Paul (2019) Design Drivers : A critical enabler to mediate value over the NPD process within Internet of Things. In: 4d Conference Proceedings : Meanings of Design in the Next Era. DML (Design Management Lab), Ritsumeikan University, JPN, pp. 96-107. ISBN 9784600002398
Lee, Boyeun and Cooper, Rachel and Hands, David and Coulton, Paul (2019) Value creation for IoT : challenges and opportunities within the design and development process. In: Living in the Internet of Things (IoT 2019) :. IET, GBR. ISBN 9781839530890
Stead, Michael and Coulton, Paul and Lindley, Joseph (2019) The Future Is Metahistory : Using Spime-based Design Fiction As A Research Lens For Designing Sustainable Internet of Things Devices. In: IASDR 2019: Design Revolutions. International Association of Societies of Design Research Conference 2019 :. UNSPECIFIED.
Sturdee, Miriam and Everitt, Aluna and Lindley, Joseph and Coulton, Paul and Alexander, Jason (2019) Visual Methods for the Design of Shape-Changing Interfaces. In: IFIP Conference on Human-Computer Interaction : INTERACT 2019. Lecture Notes in Computer Science . Springer, CYP, pp. 337-358. ISBN 9783030293864
Sailaja, Neelima and Crabtree, Andy and Colley, James and Gradinar, Adrian and Coulton, Paul and Ian, Forrester and Kerlin, Lianne and Stenton, Phil (2019) The Living Room of the Future. In: TVX 2019 : Proceedings of the 2019 ACM International Conference on Interactive Experiences for TV and Online Video. ACM, GBR, pp. 95-107. ISBN 9781450360173
Gradinar, Adrian and Lindley, Joseph and Coulton, Paul and Ian, Forrester and Stenton, Phil (2019) Situated Immersion: The Living Room of the Future. In: Adjunt Proceedings of TVX 2019 :. Figshare, GBR.
Kljun, Matjaz and Čopič Pucihar, Klen and Alexander, Jason Mark and Weerasinghe, Maheshya and Campos, Cuauhtli and Ducasse, Julie and Kopačin, Barbara and Grubert, Jens and Coulton, Paul and Čelar, Miha (2019) Augmentation not Duplication : Considerations for the Design of Digitally-Augmented Comic Books. In: Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems :. Conference on Human Factors in Computing Systems - Proceedings . ACM. ISBN 9781450359702
Lindley, Joseph and Gradinar, Adrian and Coulton, Paul and Cooper, Rachel and Forrester, Ian (2019) Making a Room for the IoT : a Domestic Demonstration. In: Proceedings Living in the Internet of Things 2019 :. IET, GBR. ISBN 9781839530890
Coulton, Paul and Lindley, Joseph Galen and Gradinar, Adrian Ioan and Colley, James and Sailaja, Neelima and Crabtree, Andy and Forrester, Ian and Kerlin, Lianne (2019) Experiencing the Future Mundane. In: Proceedings of RTD 2019 :. UNSPECIFIED, NLD.
Akmal, Haider and Coulton, Paul (2019) Research Through Board Game Design. In: Proceedings of RTD 2019 :. UNSPECIFIED, NLD.
Lindley, Joseph Galen and Coulton, Paul and Cooper, Rachel (2018) The IoT and Unpacking the Heffalump’s Trunk. In: Proceedings of the Future Technologies Conference (FTC) 2018 : Advances in Intelligent Systems and Computing. Springer, CAN, pp. 134-151. ISBN 9783030026851
Kirman, Ben and Lindley, Joseph Galen and Blythe, Mark and Coulton, Paul and Lawson, Sean and Linehan, Conor and Maxwell, Deborah and O'Hara, D and Sturdee, Miriam and Thomas, Vanessa (2018) Playful Research Fiction : A Fictional Conference. In: Funology 2 : From Usability to Enjoyment. Human-Computer Interaction Series . Springer, pp. 157-173. ISBN 9783319682129
Akmal, Haider and Coulton, Paul (2018) Using Heterotopias to Characterise Interactions in Physical/Digital Spaces. In: Proceedings of the Design Research Society Conference 2018 :. Design Research Society Conference Proceedings 2018, 1 . Design Research Society, IRL, pp. 269-278. ISBN 9781912294169
Stead, Michael Robert and Coulton, Paul and Lindley, Joseph Galen (2018) Do-It-Yourself Medical Devices : Exploring Their Potential Futures Through Design Fiction. In: Proceedings of the Design Research Society Conference 2018 :. Design Research Society Conference Proceedings 2018, 6 . Design Research Society, IRL, pp. 2511-2523. ISBN 9781912294213
Lindley, Joseph Galen and Coulton, Paul and Akmal, Haider (2018) Turning Philosophy with a Speculative Lathe : Object Oriented Ontology, Carpentry, and Design Fiction. In: Proceedings of the Design Research Society Conference 2018 :. Design Research Society Conference Proceedings 2018, 1 . Design Research Society, IRL, pp. 229-243. ISBN 9781912294169
Lindley, Joseph Galen and Coulton, Paul and Cooper, Rachel (2018) Informed by Design. In: Proceedings of the Living in the Internet of Things : Cyber Security of the IoT Conference. IEEE. ISBN 9781785618437
Sturdee, Miriam Amber and Alexander, Jason Mark and Coulton, Paul and Carpendale, Sheelagh (2018) Sketch & The Lizard King : Supporting Image Inclusion in HCI Publishing. In: CHI EA '18 Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems :. ACM, New York. ISBN 9781450356213
Kljun, Matjaz and Čopič Pucihar, Klen and Coulton, Paul (2018) User Engagement Continuum : Art Engagement and Exploration with Augmented Reality. In: Augmented Reality Art : From an Emerging Technology to a Novel Creative Medium. Springer Series on Cultural Computing . Springer, Cham, pp. 329-342. ISBN 9783319699318
Coulton, Paul and Hook, Alan (2017) Games design research through game design practice. In: Game Design Research : An Introduction to Theory and Practice. ETC Press, Pittsburgh, pp. 97-116. ISBN 9781387408368
Lindley, Joseph Galen and Coulton, Paul and Cooper, Rachel (2017) Not On Demand : Internet of Things Enabled Energy Temporality. In: DIS '17 Companion Proceedings of the 2016 ACM Conference Companion Publication on Designing Interactive Systems :. ACM, GBR, pp. 23-27. ISBN 9781450349918
Stead, Michael and Coulton, Paul (2017) Old, Sick And No Health Insurance : Will You Need A Permit To Use Your Homemade Health Wearable? In: DIS '17 Companion Proceedings of the 2017 ACM Conference Companion Publication on Designing Interactive Systems :. ACM, Edinburgh, pp. 101-105. ISBN 9781450349918
Stead, Michael and Coulton, Paul (2017) HealthBand : campaigning for an open and ethical Internet of Things through an applied process of design fiction. In: Cumulus REDO Conference 2017 Proceedings :. UNSPECIFIED, DNK, pp. 696-706. ISBN 9788793416154
Lindley, Joseph Galen and Coulton, Paul and Sturdee, Miriam (2017) Implications for Adoption. In: CHI '17 Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems :. ACM, USA, 265–277. ISBN 9781450346559
Gradinar, Adrian Ioan and Davenport, Jeremy and Coulton, Paul and Hill, Heather (2017) Improving the Visualisation of Renal Blood Test Results to Enhance Patient – Clinician Communication. In: Proceedings of EAD 2017 :. UNSPECIFIED, ITA.
Coulton, Paul and Lindley, Joseph Galen (2017) Vapourworlds and design fiction : the role of intentionality. In: Proceedings of EAD 2017 :. UNSPECIFIED, ITA.
Lindley, Joseph Galen and Coulton, Paul and Cooper, Rachel (2017) Why the internet of things needs object orientated ontology. In: Proceedings of EAD 2017 :. UNSPECIFIED, ITA.
Burnett, Daniel John and Coulton, Paul (2017) Working with young people at the margins of society to design hybrid physical/digital objects to portray their experiences of support services. In: Proceedings of EAD 2017 :. UNSPECIFIED, ITA.
Coulton, Paul and Lindley, Joseph Galen and Sturdee, Miriam and Stead, Michael (2017) Design fiction as world building. In: Proceedings of Research through Design Conference 2017 :. UNSPECIFIED, GBR, 0-0.
Coulton, Paul (2017) Sensing atoms and bits. In: Sensory arts and design :. Bloomsbury, London. ISBN 9781474280198
Coulton, Paul and Lindley, Joseph Galen (2016) Game vaporware as design fictions. In: Proceedings of Mindtrek 2016 :. ACM, FIN, pp. 341-349. ISBN 9781450343671
Coulton, Paul and Huck, Jonathan and Gradinar, Adrian Ioan and Salinas, Lara (2016) Mapping the beach beneath the street : digital cartography for the playable city. In: Playable cities : the city as a digital playground. Gaming Media and Social Effects . Springer-Verlag, Singapore, pp. 137-162. ISBN 9789811019616
Gullick, David and Burnett, Dan and Coulton, Paul (2016) Visual abstraction for games on large public displays. In: Proceedings of 8th International Conference on Intelligent Technologies for Interactive Entertainment :. Springer.
Gullick, David and Coulton, Paul (2016) Designing information feedback within hybrid physical/digital interactions. In: Proceedings of Design Research Society Conference 2016 :. Proceedings of DRS 2016 . Design Research Society, GBR, pp. 3019-3032.
Coulton, Paul and Burnett, Dan and Gradinar, Adrian Ioan (2016) Games as speculative design : allowing players to consider alternate presents and plausible futures. In: Proceedings of Design Research Society Conference 2016 :. Proceedings of DRS 2016 . Design Research Society, GBR, pp. 1609-1626.
Coulton, Paul and Lindley, Joseph and Akmal, Haider Ali (2016) Design fiction : does the search for plausibility lead to deception? In: Proceedings of Design Research Society Conference 2016 :. Proceedings of DRS 2016 . Design Research Society, GBR, pp. 369-384.
Gombač, Leo and Čopič Pucihar, Klen and Kljun, Matjaz and Coulton, Paul and Grbac, Jan (2016) 3D virtual tracing and depth perception problem on mobile AR. In: CHI EA '16 Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems :. ACM, USA, pp. 1849-1856. ISBN 9781450340823
Gradinar, Adrian Ioan and Huck, Jonathan and Coulton, Paul and Salinas, Lara (2016) Beyond the blandscape : utilizing aesthetics in digital cartography. In: CHI EA '16 Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems :. ACM, USA, pp. 1383-1388. ISBN 9781450340823
Sturdee, Miriam and Coulton, Paul and Lindley, Joseph and Stead, Michael and Akmal, Haider Ali and Hudson-Smith, Andrew (2016) Design fiction : how to build a Voight Kampff machine. In: CHI EA '16 Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems :. ACM, USA, pp. 375-386. ISBN 9781450340823
Lindley, Joseph and Coulton, Paul (2016) Peer review and design fiction : "Great Scott! The quotes are redacted". In: Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems :. ACM, USA, pp. 583-595. ISBN 9781450340823
Čopič Pucihar, Klen and Kljun, Matjaz and Coulton, Paul (2016) Playing with the artworks : engaging with art through an augmented reality game. In: CHI EA '16 Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems :. ACM, USA, pp. 1842-1848. ISBN 9781450340823
Lindley, Joseph and Coulton, Paul (2016) Pushing the limits of design fiction : the case for fictional research papers. In: CHI '16 Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems :. ACM, USA, pp. 4032-4043. ISBN 9781450333627
Lindley, Joseph and Coulton, Paul (2015) Game of drones. In: CHI PLAY '15 Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play :. ACM, GBR, pp. 613-618. ISBN 9781450334662
Gradinar, Adrian and Burnett, Dan and Coulton, Paul and Forrester, Ian and Watkins, Matt and Scutt, Tom and Murphy, Emma (2015) Perceptive media : adaptive storytelling for digital broadcast. In: Human-Computer Interaction – INTERACT 2015 : 15th IFIP TC 13 International Conference, Bamberg, Germany, September 14-18, 2015, Proceedings, Part IV. Lecture Notes in Computer Science . Springer, DEU, pp. 586-589. ISBN 9783319227221
Burnett, Dan and Gradinar, Adrian and Porter, Joel and Stead, Michael and Coulton, Paul and Forrester, Ian (2015) Physical playlist : bringing back the mix-tape. In: Human-Computer Interaction – INTERACT 2015 : 15th IFIP TC 13 International Conference, Bamberg, Germany, September 14-18, 2015, Proceedings, Part IV. Lecture Notes in Computer Science . Springer, DEU, pp. 72-78. ISBN 9783319227221
de Jode, Martin and Hudson-Smith, Andrew and Mavros, Panagiotis and Coulton, Paul and Huck, Jonny and Roberts, Jennifer and Powell, Philip (2015) Showing mutual support through digital empathy badges. In: UbiComp '15 Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers :. ACM, JPN. ISBN 9781450335751
Coulton, Paul and Murphy, Emma (2015) Collaborative research through design : a case study in Mobile Augmented Reality. In: DRHA 2014 Proceedings : full papers. DRHA, London. ISBN 9781326388584
Lindley, Joseph and Coulton, Paul (2015) Back to the future : 10 years of design fiction. In: British HCI '15 Proceedings of the 2015 British HCI Conference :. ACM, GBR, pp. 210-211. ISBN 9781450336437
Coulton, Paul (2015) Playful and gameful design for the Internet of Things. In: More playful user interfaces : interfaces that invite social and physical interaction. Gaming Media and Social Effects . Springer, Singapore, pp. 151-173. ISBN 9789812875457
Wang, Ding and Dunn, Nick and Coulton, Paul (2015) Grassroots maker spaces : a recipe for innovation? In: EAD 2015 :. UNSPECIFIED, FRA.
Edwards, Liz and Coulton, Paul and Chiasson, Mike (2015) The inclusions afforded by a value-led design process for technology-nature hybrids in a walled kitchen garden. In: Proceedings for 11th European Academy of Design Conference. :. UNSPECIFIED, FRA.
Coulton, Paul (2015) The role of game design in addressing behavioural change. In: Proceedings for 11th European Academy of Design Conference :. UNSPECIFIED, FRA.
Edwards, Liz and Coulton, Paul and Chiasson, Mike (2015) Walking off the garden path : a design journey. In: Proceedings of Research Through Design 2015 :. UNSPECIFIED, GBR.
Gullick, David and Coulton, Paul and Lau, Manfred (2015) Magnetic files : exploring tag based file systems using embodied files. In: TEI 2015 Proceedings of the Ninth International Conference on Tangible, Embedded, and Embodied Interaction :. ACM, New York, pp. 613-617. ISBN 9781450333054
Coulton, Paul (2015) Mobilizing gamification. In: The gameful world : approaches, issues, applications. MIT Press, Cambridge, Mass., pp. 561-563. ISBN 9780262028004
Huck, Jonny and Coulton, Paul and Gullick, David and Powell, Phillip and Roberts, Jennifer and Hudson-Smith, Andrew and De-Jode, Martin and Mavros, Panagiotis (2015) Supporting empathy through embodiment in the design of interactive systems. In: TEI '14 Proceedings of the Ninth International Conference on Tangible, Embedded, and Embodied Interaction :. ACM, New York, pp. 523-528. ISBN 9781450333054
Coulton, Paul and Jacobs, Rachel and Burnett, Dan and Gradinar, Adrian and Watkins, Matt and Howarth, Candice (2014) Designing data driven persuasive games to address wicked problems such as climate change. In: AcademicMindTrek '14 Proceedings of the 18th International Academic MindTrek Conference: Media Business, Management, Content & Services :. ACM, FIN, pp. 185-191. ISBN 9781450330060
Huck, Jonny and Coulton, Paul and Gradinar, Adrian and Powell, Philip and Roberts, Jennifer and Hudson-Smith, Andrew and De-Jode, Martin and Mavros, Panagiotis (2014) Designing for empathy in a church community. In: AcademicMindTrek '14 Proceedings of the 18th International Academic MindTrek Conference: Media Business, Management, Content & Services :. ACM, FIN, pp. 249-251. ISBN 9781450330060
Coulton, Paul and Smith, Richard and Murphy, Emma and Čopič Pucihar, Klen and Lochrie, Mark (2014) Designing mobile augmented reality art applications : addressing the views of the galleries and the artists. In: AcademicMindTrek '14 Proceedings of the 18th International Academic MindTrek Conference: Media Business, Management, Content & Services :. ACM, FIN, pp. 177-182. ISBN 9781450330060
Lochrie, Mark and Whittle, Jon and Knowles, Bran and Huck, Jonny and Coulton, Paul and Hallam, Michael (2014) Revealing flows in the local economy through visualisations : customers, [clicks/cliques] and clusters. In: AcademicMindTrek '14 Proceedings of the 18th International Academic MindTrek Conference: Media Business, Management, Content & Services :. ACM, FIN, pp. 148-151. ISBN 9781450330060
Coulton, Paul and Murphy, Emma and Čopič Pucihar, Klen and Smith, Richard and Lochrie, Mark (2014) User curated augmented reality art exhibitions. In: Proceedings the 8th Nordic Conference on Human-Computer Interaction (NordiCHI 2014) :. ACM, FIN, pp. 907-910. ISBN 9781450325424
Lochrie, Mark and Coulton, Paul and Huck, Jonny and Hallam, Michael and Whittle, Jon and Knowles, Bran (2014) Visualising the flow of a local economy to encourage inter- community trading : adding bits to BARTER. In: Proceedings of the 8th Nordic Conference on Human-Computer Interaction (NordiCHI 14) :. ACM, FIN, pp. 899-902. ISBN 9781450325424
Čopič Pucihar, Klen and Coulton, Paul (2014) Contact-view : a magic-lens paradigm designed to solve the dual-view problem. In: Proceedings of International Symposium on Mixed and Augmented Reality 2014 :. IEEE, DEU, pp. 297-298. ISBN 9781479961849
Čopič Pucihar, Klen and Coulton, Paul (2014) Utilizing contact-view as an augmented reality authoring method for printed document annotation. In: Proceedings of International Symposium on Mixed and Augmented Reality 2014 :. IEEE, DEU, pp. 299-300. ISBN 9781479961849
Burnett, Dan and Coulton, Paul and Murphy, Emma and Race, Nicholas (2014) Designing Mobile Augmented Reality interfaces for locative games and playful experiences. In: Proceedings of Digital Games Research Conference 2014 :. Digital Games Research Association - DiGRA, USA.
Coulton, Paul and Huck, Jonny and Hudson-Smith, Andrew and Ralph, Barthel and Mavros, Panagiotis and Roberts, Jennifer and Powell, Phillip (2014) Designing interactive systems to encourage empathy between users. In: DIS Companion '14 Proceedings of the 2014 companion publication on Designing interactive systems :. ACM, CAN, pp. 13-16. ISBN 9781450329033
Edwards, Liz and Coulton, Paul and Chiasson, Mike (2014) Growing an interpretation ecology in a walled kitchen garden. In: DIS Companion '14 Proceedings of the 2014 companion publication on Designing interactive systems :. ACM, CAN, pp. 65-68. ISBN 9781450329033
Knowles, Bran and Blair, Lynne and Walker, Stuart and Coulton, Paul and Thomas, Lisa and Mullagh, Louise (2014) Patterns of persuasion for sustainability. In: DIS '14 Proceedings of the 2014 conference on Designing interactive systems :. ACM, CAN, pp. 1035-1044. ISBN 9781450329026
Forshaw, Stephen and Newman, Peter and Ferrario, Maria Angela and Simm, William and Friday, Adrian and Coulton, Paul (2014) Stimulating a dialogue on renewable energy through making. In: DIS Companion '14 Proceedings of the 2014 companion publication on Designing interactive systems :. ACM, CAN, pp. 17-20. ISBN 9781450329033
Knowles, Brandin and Coulton, Paul and Lochrie, Mark and Whittle, Jon (2014) Wicked persuasion : a designerly approach. In: Persuasive Technology : 9th International Conference, PERSUASIVE 2014, Padua, Italy, May 21-23, 2014. Proceedings. Lecture Notes in Computer Science . Springer, Berlin, pp. 137-142. ISBN 9783319071268
Čopič Pucihar, Klen and Coulton, Paul and Alexander, Jason (2014) The use of surrounding visual context in handheld AR : device vs. user perspective rendering. In: CHI '14 Proceedings of the 32nd annual ACM conference on Human factors in computing systems :. ACM, CAN, pp. 197-206. ISBN 9781450324731
Lochrie, Mark and Gazzard, Alison and Gradinar, Adrian and Coulton, Paul (2014) Mobilising Monopoly : game design, place and social values. In: Proceedings of 9th International Conference on the Foundations of Digital Games :. UNSPECIFIED, USA.
Huck, Jonathan and Whyatt, Duncan and Coulton, Paul and Gradinar, Adrian (2014) Mapping traffic pollution exposure : the quantified self. In: Proceedings of the GIS Research UK 22nd Annual Conference : The University of Glasgow 16th-18th April, 2014. Geomatic Group, University of Glasgow, Glasgow, pp. 243-251. ISBN 9780992901004
Coulton, Paul (2014) Designing mobile and ubiquitous games and playful interactions. In: Playful user interfaces : interfaces that invite social and physical interaction. Gaming Media and Social Effects, 1 . Springer, Singapore, pp. 71-95. ISBN 9789814560955
Knowles, Brandin and Lochrie, Mark and Coulton, Paul and Whittle, Jon (2014) BARTER : promoting local spending behavior. In: CHI EA '14 CHI '14 Extended Abstracts on Human Factors in Computing Systems :. ACM, New York, pp. 1933-1938. ISBN 9781450324748
Knowles, Brandin and Blair, Lynne and Coulton, Paul and Lochrie, Mark (2014) Rethinking plan A for sustainable HCI. In: CHI '14 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems :. ACM, New York, pp. 3593-3596. ISBN 9781450324731
Čopič Pucihar, Klen and Coulton, Paul and Alexander, Jason (2013) Evaluating dual-view perceptual issues in handheld augmented reality : device vs. user perspective rendering. In: ICMI '13 Proceedings of the 15th ACM on International conference on multimodal interaction :. ACM, AUS, pp. 381-388. ISBN 9781450321297
Lochrie, Mark and Čopič Pucihar, Klen and Gradinar, Adrian and Coulton, Paul (2013) Designing seamless mobile augmented reality location based game interfaces. In: MoMM '13 Proceedings of International Conference on Advances in Mobile Computing & Multimedia :. ACM, New York, p. 412. ISBN 9781450321068
Ellis Gray, Selina and Coulton, Paul (2013) Living with the dead : emergent post-mortem digital curation and creation practices. In: Digital legacy and interaction : post-mortem issues. Human–Computer Interaction Series . Springer, Berlin. ISBN 9783319016306
Gradinar, Adrian and Coulton, Paul and Lochrie, Mark and Knowles, Bran and Whittle, Jon and Hallam, Michael (2013) Designing a mobile service as a facilitator for capturing local trade data. In: AcademicMindTrek '13 Proceedings of International Conference on Making Sense of Converging Media :. ACM, FIN, p. 172. ISBN 9781450319928
Coulton, Paul (2013) Empathy in the Internet of Things. In: Proceedings of a workshop at the 27th International British Computer Society HCI Conference: The Internet of Things : Interacting with Digital Media in Connected Environments :. UNSPECIFIED, GBR.
Čopič Pucihar, Klen and Coulton, Paul and Alexander, Jason (2013) Creating a stereoscopic magic-lens to improve depth perception in handheld augmented reality. In: Proceedings of Mobile HCI 2013 :. ACM, DEU. ISBN 978-1-4503-2273-7
Čopič Pucihar, Klen and Coulton, Paul (2013) Enhanced virtual transparency in handheld AR : digital magnifying glass. In: Proceedings of Mobile HCI 2013 :. ACM, DEU. ISBN 978-1-4503-2273-7
Crane, Laura and Benachour, Phillip and Coulton, Paul (2013) A study of user interaction with context aware electronic updates from a Moodle learning environment. In: Advanced Learning Technologies (ICALT), 2013 IEEE 13th International Conference on :. IEEE Computer Society, CHN, pp. 50-52. ISBN 9780769550091
Huck, Jonathan and Whyatt, Duncan and Coulton, Paul (2013) Development and application of a "spray-can" tool for fuzzy geographical analysis. In: Proceedings of the GIS Research UK 21st Annual Conference :. UNSPECIFIED.
Lochrie, Mark and Burnett, Dan and Coulton, Paul (2013) Using NFC Check-ins to Crowd curate Music Preferences. In: Proceedings of 5th International Workshop on Near Field Communication :. UNSPECIFIED, CHE.
Nandwani, Avi and Edwards, Reuben and Coulton, Paul (2012) Contactless check-ins using implied locations : a NFC solution simplifying business to consumer interaction in location based services. In: Proceedings of 2012 IEEE International Conference on Electronics Design, Systems and Applications (ICEDSA) :. IEEE, MYS, pp. 39-44. ISBN 978-1-4673-2162-4
Burnett, Daniel and Lochrie, Mark and Coulton, Paul (2012) "CheckinDJ" using check-ins to crowdsource music preferences. In: MindTrek '12 Proceeding of the 16th International Academic MindTrek Conference :. ACM, FIN, pp. 51-54. ISBN 9781450316378
Lochrie, Mark and Coulton, Paul (2012) Creating a playful experience to encourage participation in the meta-narrative of conference discussions. In: MindTrek '12 Proceeding of the 16th International Academic MindTrek Conference :. ACM, FIN, pp. 263-266. ISBN 9781450316378
Burnett, Daniel and Coulton, Paul and Lewis, Adam (2012) Providing both physical and perceived affordances using physical games pieces on touch based tablets. In: IE '12 Proceedings of The 8th Australasian Conference on Interactive Entertainment: Playing the System :. ACM Press, New York. ISBN 9781450314107
Crane, Laura and Awe, Ayodele and Benachour, Phillip and Coulton, Paul (2012) Context Aware Electronic Updates for Virtual Learning Environments. In: Advanced Learning Technologies (ICALT), 2012 IEEE 12th International Conference on :. IEEE, ITA, pp. 173-175. ISBN 978-1-4673-1642-2
Lochrie, Mark and Coulton, Paul (2012) Sharing the viewing experience through Second Screens. In: Proceedings of EuroITV 2012 10th European Interactive TV Conference :. UNSPECIFIED.
Lochrie, Mark and Coulton, Paul (2012) The Role of Smartphones in Mass Participation TV. In: Proceedings of EuroITV 2012 10th European Interactive TV Conference :. UNSPECIFIED.
Huck, Jonny and Whyatt, Duncan and Coulton, Paul (2012) Challenges in geocoding socially-generated data. In: Proceedings of the GIS Research UK 20th Annual Conference : Volume 1 - Presentations. Lancaster University, Lancaster, pp. 39-45. ISBN 9781862202948
Lochrie, Mark and Coulton, Paul (2012) Tweeting with the telly on! : Mobile Phones as Second Screen for TV. In: IEEE Consumer Communications and Networking Conference (CCNC), 2012 :. IEEE, USA, pp. 729-731. ISBN 978-1-4577-2070-3
Weise, Sebastian and Hardy, John and Agarwal, Pragya and Coulton, Paul and Friday, Adrian and Chiasson, Mike (2012) Democratizing ubiquitous computing: a right for locality. In: UbiComp '12 Proceedings of the 2012 ACM Conference on Ubiquitous Computing :. ACM, USA, pp. 521-530. ISBN 9781450312240
Weise, Sebastian and Hardy, John and Agarwal, Pragya and Coulton, Paul and Friday, Adrian and Chiasson, Mike (2012) Fostering off-line interactions through local ubicomp systems: The case of urban development. In: UbiComp '12 Proceedings of the 2012 ACM Conference on Ubiquitous Computing :. ACM, New York, pp. 804-805. ISBN 9781450312240
Büscher, Monika and Coulton, Paul and Efstratiou, Christos and Gellersen, Hans and Hemment, Drew (2011) Connected, computed, collective : Smart mobilities. In: Mobilities : New Perspectives on Transport and Society. Ashgate Publishing Ltd., pp. 135-157. ISBN 9781409411505
Lund, Kate and Coulton, Paul and Wilson, Andrew (2011) Participation inequality in mobile location games. In: ACE '11 Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology :. ACM, PRT. ISBN 978-1-4503-0827-4
Crane, Laura and Benachour, Phillip and Coulton, Paul (2011) A user study of the spatial and temporal dimensions of context to support virtual learning environments. In: mLearn 2011 Conference Proceedings : 10 th World Conference on Mobile and Contextual Learning. Beijing Normal University, Beijing, pp. 335-342.
Coulton, Paul and Garcia Wylie, Carlos Miguel and Bamford, William (2011) Brain interaction for mobile games. In: MindTrek '11 Proceedings of the 15th International Academic MindTrek Conference: Envisioning Future Media Environments :. ACM, FIN, pp. 37-44. ISBN 978-1-4503-0816-8
Lochrie, Mark Ian and Coulton, Paul (2011) Rest In pixels. In: MindTrek '11 Proceedings of the 15th International Academic MindTrek Conference: Envisioning Future Media Environments :. ACM, FIN, pp. 197-200. ISBN 978-1-4503-0816-8
Zhang, Lei and Coulton, Paul (2011) Using deliberate ambiguity of the information economy in the design of a mobile location based games. In: MindTrek '11 Proceedings of the 15th International Academic MindTrek Conference: Envisioning Future Media Environments :. ACM, FIN, pp. 33-36. ISBN 978-1-4503-0816-8
Nandwani, Avinash and Coulton, Paul and Edwards, Reuben (2011) Using the physicality of NFC to combat grokking of the check-in mechanic. In: MindTrek '11 Proceedings of the 15th International Academic MindTrek Conference: Envisioning Future Media Environments :. ACM, FIN, pp. 287-290. ISBN 978-1-4503-0816-8
Lochrie, Mark Ian and Coulton, Paul and Wilson, Andrew (2011) Participatory Game Design to Engage a Digitally Excluded Community. In: 5th DiGRA : Think Design Play :. UNSPECIFIED, NLD.
Lund, Kate Joanne and Coulton, Paul and Wilson, Andrew (2011) Free All Monsters! : a context-aware location based game. In: MobileHCI '11 Proceedings of the 13th International Conference on Human Computer Interaction with Mobile Devices and Services :. ACM, SWE, pp. 675-678. ISBN 978-1-4503-0541-9
Čopič Pucihar, Klen and Coulton, Paul and Hutchinson, Daniel (2011) Utilizing sensor fusion in markerless mobile augmented reality. In: MobileHCI '11 Proceedings of the 13th International Conference on Human Computer Interaction with Mobile Devices and Services :. ACM, SWE. ISBN 9781450305419
Čopič Pucihar, Klen and Coulton, Paul (2011) Estimating scale using depth from focus for mobile augmented reality. In: Proceedings of the 3rd ACM SIGCHI symposium on Engineering interactive computing systems :. ACM, pp. 1-6. ISBN 978-1-4503-0670-6
Nandwani, Avinash and Coulton, Paul and Edwards, Reuben (2011) NFC Mobile Parlor Games Enabling Direct Player to Player Interaction. In: Near Field Communication (NFC), 2011 3rd International Workshop on :. IEEE Computer Society, AUT, pp. 21-25. ISBN 978-1-61284-176-2
Walker, Marion and Whyatt, J. Duncan and Pooley, Colin G. and Davies, Gemma and Coulton, Paul and Bamford, Will (2011) Talk, technologies and teenagers : understanding the school journey using the mixed-methods approach. In: Researching Young People :. Sage, London, pp. 141-161. ISBN 9781848607743
Lochrie, Mark and Coulton, Paul (2011) Mobile phones as second screen for TV, enabling inter-audience interaction. In: Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology :. ACM Press, New York. ISBN 978-1-4503-0827-4
Buscher, Monika and Coulton, Paul and Hemment, Drew and Mogensen, Preben Holst (2011) Mobile, experimental, public. In: Mobile methods :. Routledge, London, pp. 119-136. ISBN 9780415492416
Lund, Kate and Lochrie, Mark and Coulton, Paul (2010) Enabling emergent behaviour in location based games. In: MindTrek '10 Proceedings of the 14th International Academic MindTrek Conference: Envisioning Future Media Environments :. ACM, Tampere, Finland, pp. 78-85. ISBN 978-1-4503-0011-7
Lochrie, Mark and Lund, Kate and Coulton, Paul (2010) Community generated location based gaming. In: BCS '10 Proceedings of the 24th BCS Interaction Specialist Group Conference :. British Computer Society, Dundee, pp. 1-4. ISBN 978-1-78017-130-2
Coulton, Paul and Lund, Kate and Wilson, Andrew (2010) Harnessing player creativity to broaden the appeal of location based games. In: BCS '10 Proceedings of the 24th BCS Interaction Specialist Group Conference :. British Computer Society, Dundee, Scotland, pp. 143-150. ISBN 978-1-78017-130-2
Wilson, Andrew and Coulton, Paul (2010) Free All Monsters. In: ISEA 2010 Ruhr 16th International Symposium on Electronic Art :. Revolver Publishing, DEU, pp. 397-398. ISBN 9783868951035
Crane, Laura and Benachour, Phillip and Coulton, Paul (2010) Dissemination of learning services using RSS for m-learning. In: IADIS International Conference Mobile Learning 2010 :. IADIS, PRT, pp. 269-273. ISBN 978-972-8924-99-7
Lund, Kate Joanne and Coulton, Paul and Edwards, Reuben (2009) Ambient Conversations using a Physical Avatar. In: MindTrek '09 Proceedings of the 13th International MindTrek Conference: Everyday Life in the Ubiquitous Era :. ACM, FIN, pp. 11-14. ISBN 978-1-60558-633-5
Zhang, Lei and Coulton, Paul (2009) A mobile geo-wand enabling gesture based POI search an user generated directional POI photography. In: ACE '09 Proceedings of the International Conference on Advances in Computer Enterntainment Technology :. ACM, GRC, pp. 392-395. ISBN 978-1-60558-864-3
Garcia Wylie, Carlos Miguel and Coulton, Paul (2009) Mobile persuasive exergaming. In: International IEEE Consumer Electronics Society's Games Innovations Conference, 2009. ICE-GIC 2009. :. IEEE, GBR, pp. 126-130. ISBN 978-1-4244-4459-5
Buscher, Monika and Coulton, Paul and Efstratiou, Christos and Gellersen, Hans and Hemment, Drew and Mehmood, Rashid and Sangiorgi, Daniela (2009) Intelligent Mobility Systems : Some Socio-technical Challenges and Opportunities. In: Communications Infrastructure : Systems and Applications in Europe. Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering . Springer, Berlin, pp. 140-152. ISBN 978-3-642-11283-6
Garcia Wylie, Carlos and Coulton, Paul (2008) Mobile exergaming. In: ACE '08 Proceedings of the 2008 International Conference on Advances in Computer Entertainment Technology :. ACM, Yokohama, Japan, pp. 338-341. ISBN 978-1-60558-393-8
Chehimi, Fadi and Coulton, Paul (2008) Motion Controlled Mobile 3D Multiplayer Gaming. In: ACE '08 Proceedings of the 2008 International Conference on Advances in Computer Entertainment Technology :. ACM, Yokohama, Japan, pp. 267-270. ISBN 978-1-60558-393-8
Scheible, Jurgen and Ojala, Timo and Coulton, Paul (2008) MobiToss : a novel gesture based interface for creating and sharing mobile multimedia art on large public displays. In: MM '08 Proceedings of the 16th ACM international conference on Multimedia :. ACM, Vancouver, BC, Canada, pp. 957-960. ISBN 9781605583037
Garcia Wylie, Carlos Miguel and Coulton, Paul (2008) Persuasive Mobile Health Applications. In: Electronic healthcare : First International Conference, eHealth 2008, London, UK, September 8-9, 2008. Revised Selected Papers. Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering . Springer, London UK, pp. 90-97. ISBN 978-3-642-00412-4
Bamford, Will and Coulton, Paul and Walker, Marion and Whyatt, Duncan and Davies, Gemma and Pooley, Colin (2008) Using mobile phones to reveal the complexities of the school journey. In: MobileHCI '08 Proceedings of the 10th international conference on Human computer interaction with mobile devices and services :. ACM, Amsterdam, The Netherlands, pp. 283-292. ISBN 978-1-59593-952-4
Chehimi, Fadi and Coulton, Paul and Edwards, Reuben (2008) 3D Motion Control of Connected Augmented Virtuality on Mobile Phones. In: Proceedings of the 2008 International Symposium on Ubiquitous Virtual Reality :. IEEE Computer Society, Gwangju, pp. 67-70. ISBN 978-0-7695-3259-2
Coulton, Paul and Rashid, Omer and Edwards, Reuben (2008) RFID and NFC on Mobile Phones. In: RFID Handbook: Applications, Technology, Security and Privacy :. CRC Press, pp. 375-391. ISBN 978-1420054996
Coulton, Paul and Chehimi, Fadi (2008) Exploiting the Phone Hardware. In: Games on the Symbian OS :. Wiley and Symbian Press, pp. 175-216. ISBN 0470998040
Rashid, Omer and Coulton, Paul and Bird, William (2008) Using NFC to support and encourage green exercise. In: Second International Conference on Pervasive Computing Technologies for Healthcare, 2008. PervasiveHealth 2008. :. IEEE, Tampere, Finland, pp. 214-217. ISBN 978-963-9799-15-8
Chehimi, Fadi and Coulton, Paul and Edwards, Reuben (2007) Augmented Reality 3D Interactive Advertisements on Smartphones. In: International Conference on the Management of Mobile Business, 2007. ICMB 2007. :. IEEE Computer Society, Toronto, Ont., p. 21. ISBN 0-7695-2803-1
Whyatt, J. Duncan and Pooley, Colin G. and Coulton, Paul and Moser, Marion and Bamford, William and Davies, Gemma (2007) Estimating personal exposure to air pollution on the journey to and from school using GPS, GIS and mobile phone technology. In: Harmonisation within Atmospheric Disperson Modelling for Regulatory Purposes :. Harmonisation within Atmospheric Disperson Modelling for Regulatory Purposes, 11 . Cambridge Environmental Research Consultants Ltd, Cambridge, pp. 81-85.
Coulton, Paul and Bamford, William and Chehimi, Fadi and Edwards, Reuben and Gilbertson, Paul and Rashid, Omer (2007) Mobile Games: Challenges and Opportunities. In: Advances in Computers :. Advances In Computers, 69 . Academic Press, pp. 191-242. ISBN 978-0-12-373745-8
Bamford, William and Coulton, Paul and Edwards, Reuben (2007) Space-time travel blogging using a mobile phone. In: ACE '07 Proceedings of the international conference on Advances in computer entertainment technology :. ACM, Salzburg, Austria. ISBN 978-1-59593-640-0
Coulton, Paul and Bamford, William and Chehimi, Fadi and Gilbertson, Paul and Rashid, Omer (2007) Using In-built RFID/NFC, Cameras, and 3D Accelerometers as Mobile Phone Sensors. In: Mobile Phone Programming :. Springer, pp. 381-396. ISBN 978-1-4020-5968-1
Coulton, Paul and Rashid, Omer and Bamford, William (2006) Experiencing ‘Touch’ in Mobile Mixed Reality Games. In: GDTW 2006 The Fourth International Game Design and Technology Workshop and Conference :. Liverpool John Moores University, Liverpool, UK, pp. 68-75. ISBN 1-9025-6014-0
Clemson, Helen and Coulton, Paul and Edwards, Reuben (2006) A Serendipitous Mobile Game. In: Proceedings GDTW 2006 The Fourth International Game Design and Technology Workshop and Conference :. Liverpool John Moores University, Liverpool, UK. ISBN 1-9025-6014-0
Gilbertson, Paul and Edwards, Reuben and Coulton, Paul (2006) Reducing Processing Time for Real-Time Mobile Hosted Location Based Services. In: Personal, Indoor and Mobile Radio Communications, 2006 IEEE 17th International Symposium on :. IEEE, Helsinki, Finland. ISBN 1-4244-0329-4
Chehimi, Fadi and Coulton, Paul and Edwards, Reuben (2006) C++ Optimisations for Mobile Applications. In: Consumer Electronics, 2006. ISCE '06. 2006 IEEE Tenth International Symposium on :. IEEE, St.Petersburg , Russia. ISBN 1-4244-0216-6
Rashid, Omer and Coulton, Paul and Edwards, Reuben (2006) Implications of IMS and SIP on the Evolution of Mobile Applications. In: Consumer Electronics, 2006. ISCE '06. 2006 IEEE Tenth International Symposium on :. IEEE, St.Petersburg , Russia. ISBN 1-4244-0216-6
Gilbertson, Paul and Edwards, Reuben and Coulton, Paul (2006) Nodits: Position Triggered Information and Messages. In: Consumer Electronics, 2006. ISCE '06. 2006 IEEE Tenth International Symposium on :. IEEE, St.Petersburg , Russia. ISBN 1-4244-0216-6
Mutlu, Ural Mutlu and Edwards, Reuben and Coulton, Paul (2006) QOS Aware CORBA Middleware for Bluetooth. In: Consumer Electronics, 2006. ISCE '06. 2006 IEEE Tenth International Symposium on :. IEEE, St.Petersburg , Russia. ISBN 1-4244-0216-6
Garner, Philip and Edwards, Reuben and Coulton, Paul (2006) XEPS - Enabling card-based payment for Mobile Terminals. In: Consumer Electronics, 2006. ISCE '06. 2006 IEEE Tenth International Symposium on :. IEEE, St.Petersburg , Russia. ISBN 1-4244-0216-6
Garner, Philip and Edwards, Reuben and Coulton, Paul (2006) Card-based Macro-payment for Mobile Phones. In: Mobile Business, 2006. ICMB '06. International Conference on :. IEEE, Copenhagen, Denmark. ISBN 978-0-7695-2595-2
Wan Hussin, Wan and Edwards, Reuben and Coulton, Paul (2006) EPass Using DRM in Symbian v8 OS and TrustZone : Securing Vital Data on Mobile Devices. In: Mobile Business, 2006. ICMB '06. International Conference on :. IEEE, Copenhagen, Denmark. ISBN 978-0-7695-2595-2
Bamford, William and Coulton, Paul and Edwards, Reuben (2006) A Massively Multi-Authored Mobile Surrealist Book. In: ACE '06 Proceedings of the 2006 ACM SIGCHI international conference on Advances in computer entertainment technology :. ACM, Hollywood, USA. ISBN 1-59593-380-8
Rashid, Omer and Bamford, William and Coulton, Paul and Edwards, Reuben (2006) PAC-LAN: the human arcade. In: ACE '06 Proceedings of the 2006 ACM SIGCHI international conference on Advances in computer entertainment technology :. ACM, Hollywood, USA. ISBN 1-59593-380-8
Garner, Philip and Rashid, Omer and Coulton, Paul and Edwards, Reuben (2006) The mobile phone as a digital SprayCan. In: ACE '06 Proceedings of the 2006 ACM SIGCHI international conference on Advances in computer entertainment technology :. ACM, Hollywood, USA. ISBN 1-59593-380-8
Edwards, Reuben and Coulton, Paul (2006) The UK'S Game Industry. In: Embracing the Challenge,Exploiting the Opportunities : Building a World Class IT Profession in the Era of Global Sourcing. Report by the British Computer Society . British Computer Society, Swindon. ISBN 978-1-902505-75-6
Chehimi, Fadi and Coulton, Paul and Edwards, Reuben (2006) Advances in 3D Graphics for Smartphones. In: Information and Communication Technologies, 2006. ICTTA '06. 2nd :. IEEE, Damascus, Syria, pp. 99-104. ISBN 0-7803-9521-2
Bamford, William and Coulton, Paul and Edwards, Reuben (2006) Location Based Mobile Blogging. In: Information and Communication Technologies, 2006. ICTTA '06. 2nd :. IEEE, Damascus, Syria. ISBN 0-7803-9521-2
Mutlu, Ural Mutlu and Edwards, Reuben and Coulton, Paul (2006) QoS Aware Bluetooth Middleware. In: Information and Communication Technologies, 2006. ICTTA '06. 2nd :. IEEE, Damascus, Syria. ISBN 0-7803-9521-2
Gilbertson, Paul and Edwards, Reuben and Coulton, Paul (2006) Converging computer and home entertainment devices in the consumer media network environment. In: Consumer Communications and Networking Conference, 2006. CCNC 2006. 3rd IEEE :. IEEE, Las Vegas, USA, pp. 1003-1007. ISBN 1-4244-0085-6
Rashid, Omer and Coulton, Paul and Edwards, Reuben and Bamford, William (2006) Utilising RFID for mixed reality mobile games. In: Consumer Electronics, 2006. ICCE '06. 2006 Digest of Technical Papers. International Conference on :. IEEE, Las Vegas, USA, pp. 459-460. ISBN 0-7803-9459-3
Chehimi, Fadi and Coulton, Paul and Edwards, Reuben (2005) Evolution of 3D Games on Mobile Phones. In: Mobile Business, 2005. ICMB 2005. International Conference on :. IEEE, Sydney, Australia, pp. 173-179. ISBN 0-7695-2367-6
Rashid, Omer and Coulton, Paul and Edwards, Reuben (2005) Implementing Location Based Information/Advertising for Existing Mobile Phone Users in Indoor/Urban Environments. In: Mobile Business, 2005. ICMB 2005. International Conference on :. IEEE, Sydney, Australia, pp. 377-383. ISBN 0-7695-2367-6
Wan Hussin, Wan and Coulton, Paul and Edwards, Reuben (2005) Mobile Ticketing System Employing TrustZone Technology. In: Mobile Business, 2005. ICMB 2005. International Conference on :. IEEE, Sydney, Australia, pp. 651-654. ISBN 0-7695-2367-6
Garner, Philip and Mullins, Ian and Edwards, Reuben and Coulton, Paul (2005) Mobile Terminated SMS Billing — Exploits and Security Analysis. In: Third International Conference on Information Technology: New Generations (ITNG'06) :. IEEE, Las Vegas, USA, pp. 294-299. ISBN 0-7695-2497-4
Barratt, Keith and Coulton, Paul and Honary, Bahram (2001) Tracking performance for a decision directed feedback synchroniser utilising turbo decoder information. In: Proceedings of the 6th International Symposium on Communication Theory and Applications :. HW Communications Limited, GBR, pp. 108-112.
Hirst, Simon A. and Coulton, Paul and Honary, Bahram (2000) Turbo Decoding of SPC Product Codes Employing Only Simple Operations. In: Proceedings of the 1st Annual PostGraduate Symposium on the Convergence of Telecommunications, Networking and Broadcasting :. University of Liverpool, GBR, pp. 143-146.
Coulton, Paul and Honary, Bahram (1998) Providing Channel Information to Turbo Decoders. In: Proceedings of the International Conference of Telecommunications (ICT’98), Porto Carras, Greece, 21-25 June 1998 :. UNSPECIFIED, GRC, p. 59.
Coulton, Paul and Hannaford, Colin and Honary, Bahram (1997) Coding for Both Protection and Synchronisation. In: Communications coding and signal processing : third volume on communication theory and applications. Electronic & electrical engineering research studies. Communications systems, techniques, and applications series . Research Studies Press Ltd., Taunton, pp. 133-147. ISBN 0 86380 221 4
Contribution to Conference
Boniface, Christopher and Castle-Green, Teresa and Coulton, Paul and Paris Darzentas, Dimitrios and Dubey, Nidhi and Lechelt, Susan and Owen, Violet and Primlani, Namrata and Sailaja, Neelima and Stead, Michael and Terras, Melissa and Urquhart, Lachlan and Lindley, Joseph (2024) ICT4S 2024: What Might A More Sustainable Internet of Things Look Like Zine. In: ICT4S 2024: ICT for Sustainability 2024, 2024-06-24 - 2024-06-28, KTH Royal Institute of Technology.
Biørn-Hansen, Aksel and Bates, Oliver and Černá, Katka and Christopersen, Gina and Guillén Mandujano, Lupita and Campo Woytuk, Nadia and Tuli, Anupriya and Persson, Lina and Penzenstadler, Birgit and Manojlovic, Vesna and Ashcroft, Alice and Detko, Zoe and dos Santos, Rodrigo and Boniface, Christopher and Castle-Green, Teresa and Coulton, Paul and Paris Darzentas, Dimitrios and Dubey, Nidhi and Lechelt, Susan and Owen, Violet and Primlani, Namrata and Sailaja, Neelima and Stead, Michael and Terras, Melissa and Urquhart, Lachlan and Cowlishaw, Tim and Bornes, Laetitia and Smith, Marcia Tavares and Abels, Sandra and Çelik, Leman and Laser, Stefan and Sørensen, Estrid and Werner, Lynn and Mann, Samuel and Karetai, Mawera and Reynolds, Patrice and Crescenzo, Jon and Alshaigy, Bedour and Pollock, Ian (2024) Liminal Excavations : A Zine that Explores Alternative Visions, Ideas and Critiques on the Topic of Sustainability and ICT. In: ICT4S 2024: ICT for Sustainability 2024, 2024-06-24 - 2024-06-28, KTH Royal Institute of Technology.
Coulton, Paul and Stead, Michael (2022) Alien Futuring : shifting perspective from a one-world-world to a world of many worlds. In: Swiss Design Network Research Summit, 2022-10-27 - 2022-10-28, Zurich University of the Arts.
Coulton, Paul and Stead, Michael (2022) Alien Futuring. In: Stories4Policy:, 2022-07-05 - 2022-07-06, Lancaster University.
Lee, Bo Yeun and Cooper, Rachel and Hands, David and Coulton, Paul (2021) Exploring design implications for IoT products and services through comprehensive case studies. In: 28th IPDMC: Innovation and Product Development Management Conference, 2021-06-06 - 2021-06-08, Online.
Pilling, Franziska and Akmal, Haider Ali and Coulton, Paul (2020) Researching and Designing Uncanny AI to Legible AI. In: International Transdisciplinary Conference, 2020-11-13 - 2020-11-15, University of Dundee.
Sacks, Justin and Coulton, Paul (2020) Addressing the Elephant in the Cloudless Sky : Designing a Commonised Mobile Network Infrastructure. In: Cloudless Skies: Decentralizing Mobile Interaction, 2020-10-06 - 2020-10-06, Virtual.
Coulton, Paul (2020) Reflections on teaching design fiction as world-building. In: Speculative and Critical Design in Education: Practice and Perspectives, 2020-07-08 - 2020-07-09, online.
Stead, Michael and Coulton, Paul and Lindley, Joseph (2019) Spimes Not Things : A Design Manifesto For A Sustainable Internet Of Things. In: EAD Conference, 2019-04-10 - 2019-04-12, University of Dundee.
Lindley, Joseph Galen and Coulton, Paul and Alter, Hayley Cheryl (2019) Networking with Ghosts in the Machine : Speaking to the Internet of Things. In: 13th European Academy of Design Conference, 2019-04-10 - 2019-04-12.
Lee, Boyeun and Cooper, Rachel and Hands, David James and Coulton, Paul (2018) [Re]-imagining vision and values : design as a driver for value creation in the Internet of Things. In: UNSPECIFIED.
Morton, Richard and Dunn, Nicholas Simon and Coulton, Paul and Richards, Daniel Courtney (2017) ‘Smart’ Autonomous vehicles in cities of the future. In: Mobile Utopia, 2017-11-02 - 2017-11-05, Lancaster University.
Lindley, Joseph Galen and Coulton, Paul and Akmal, Haider and Knowles, Brandin Hanson (2017) Anticipating GDPR in Smart Homes Through Fictional Conversational Objects. In: UNSPECIFIED.
Lindley, Joseph Galen and Coulton, Paul (2017) On the Internet Everybody Knows You’re a Whatchamacallit (or a Thing). In: CHI 2017 Workshop, 2017-05-06 - 2017-05-06.
Gradinar, Adrian and Huck, Jonny and Coulton, Paul and Lochrie, Mark and Tsekleves, Emmanuel (2015) Designing for the dichotomy of immersion in location based games. In: Foundations of Digital Games 2015, 2015-06-22 - 2015-06-25, California.
Huck, Jonny and Coulton, Paul and Gradinar, Adrian and Whyatt, Duncan (2015) Cartography, location-based gaming and the legibility of mixed reality spaces. In: 23rd GIS Research UK Conference, 2015-04-15 - 2015-04-17, University of Leeds.
Huck, Jonny and Whyatt, Duncan and Coulton, Paul (2015) Evaluating the spraycan : understanding participant interaction with a PPGIS. In: 23rd GIS Research UK Conference, 2015-04-15 - 2015-04-17, University of Leeds.
Coulton, Paul and Murphy, Emma (2014) Gimmicks, geeks and gut : challenges and preconceptions from collaborative research in Art, Design and Technology. a case study using Mobile Augmented Reality. In: Digital Research in the Humanities and Art Conference 2014, 2014-08-31 - 2014-09-03, University of Grenwich.
Lindley, Joseph and Coulton, Paul (2014) Modelling design fiction : what’s the story? In: StoryStorm Workshop at ACM conference on Designing Interactive Systems in 2014, 2014-06-22.
Knowles, Brandin and Coulton, Paul and Lochrie, Mark and Wohl, Benjamin (2014) "Convince us'' : an argument for the morality of persuasion. In: CSCW '14 Workshop, 2014-02-16 - 2014-02-16. (Unpublished)
Coulton, Paul and Race, Nicholas and Burnett, Dan (2013) Scarecrows, robots and time machines. In: DE 2013: Open Digital, 2013-11-04 - 2013-11-06, Media City.
Lochrie, Mark and Čopič Pucihar, Klen and Gradinar, Adrian and Coulton, Paul (2013) Time-wARpXplorer : creating a playful experience in an urban time warp. In: Physical and Digital in Games and Play, 2013-05-29 - 2013-05-30.
Coulton, Paul and Wilson, Andrew (2012) The Peoples Republic of Monsters. In: Performing Monstrosity in the City, 2012-09-01.
Wood, Richard Tempest and Coulton, Paul and Cruickshank, Leon (2011) The fluidity of the ‘magic circle’ : using playful interventions in the design process. In: 5th DiGRA : Think Design Play, 2011-09-14 - 2011-09-17.
Čopič Pucihar, Klen and Coulton, Paul (2011) Towards Collaboratively Mapped Multi-View Mobile Augmented Reality. In: 1st Workshop on Mobile Augmented Reality: Design Issues and Opportunities (Mobile HCI 2011), 2011-08-30 - 2011-08-30.
Burnett, Daniel and Coulton, Paul (2011) Using Infra-Red Beacons as Unobtrusive Markers for Mobile Augmented Reality. In: 1st Workshop on Mobile Augmented Reality: Design Issues and Opportunities (Mobile HCI 2011), 2011-08-30 - 2011-08-30.
Lund, Kate and Lochrie, Mark and Coulton, Paul (2010) Enabling emergent behaviour in location based games. In: MindTrek 2010, 2010-10-06 - 2010-10-08, Tampere, Finland.
Lochrie, Mark and Lund, Kate and Coulton, Paul (2010) Community generated location based gaming. xxxxx. In: HCI 2010 Play is a serious business, 2010-09-08 - 2010-09-12, Dundee.
Coulton, Paul and Lund, Kate and Wilson, Andrew (2010) Harnessing player creativity to broaden the appeal of location based games. In: HCI 2010 : Play is a Serious Business, 2010-09-08 - 2010-09-10, Dundee, Scotland.
Coulton, Paul and Bamford, William and Edwards, Reuben (2008) Mud, Mobiles and a Large Interactive Display. In: Public and Situated Displays to Support Communities Workshop OzCHI 2008, 2008-12-09.
Coulton, Paul and Čopič Pucihar, Klen and Bamford, William (2008) Mobile social gaming. In: Workshop on Social Interaction and Mundane Technologies 2008, 2008-11-20 - 2008-11-21.
Lei, Zhang and Coulton, Paul (2008) IMS Based Mobile Presence Service. In: Future Mobile Experiences: next generation mobile interaction and contextualization, Workshop at NordiCHI, 2008-10-19.
Cheverst, Keith and Coulton, Paul and Bamford, William and Taylor, Nick (2008) Supporting (Mobile) User Experience at a Rural Village ‘Scarecrow Festival’: A Formative Study of a Geolocated Photo Mashup Utilising a Situated Display. In: Mobile Interaction in the Real World, 2008-09-02.
Whyatt, J. Duncan and Davies, Gemma and Walker, Marion and Pooley, Colin G. and Coulton, Paul and Bamford, Will (2008) Noisy school kids : using GPS in an urban environment. In: GISRUK 2008, 2008-04-02 - 2008-04-04.
Chehimi, Fadi and Coulton, Paul and Edwards, Reuben (2007) Mobilazer: A Mixed-Reality First-Person Shoot-Em-Up Using Camera Phones. In: The Third International Conference on Games Research and Development 2007 (CyberGames 2007), 2007-09-10 - 2007-09-11.
Chehimi, Fadi and Coulton, Paul and Edwards, Reuben (2006) A Novel 3D Game API for Symbian OS Smartphones. In: The Fourth Annual International Conference in Computer Game Design and Technology, 2006-11-15 - 2006-11-16.
Coulton, Paul and Rashid, Omer and Garner, Philip (2006) ‘Getting it up’ with mobile virtual graffiti. In: 5th International Conference on Entertainment Computing, 2006-09-20 - 2006-09-22.
Coulton, Paul and Clemson, Helen and Edwards, Reuben (2006) Mobslinger: Creating Urban Outlaws. In: 5th International Conference on Entertainment Computing, 2006-09-20 - 2006-09-22.
Clemson, Helen and Coulton, Paul and Edwards, Reuben and Chehimi, Fadi (2006) Mobslinger: The Fastest Mobile in the West. In: 1st World Conference for Fun 'n Games, 2006-06-26 - 2006-06-28, University of Central Lancashire.
Coulton, Paul and Rashid, Omer and Bamford, William and Edwards, Reuben (2006) Running with the PAC. In: 1st World Conference for Fun 'n Games, 2006-06-26 - 2006-06-28, University of Central Lancashire.
Bamford, Will and Coulton, Paul and Edwards, Reuben (2006) A Surrealist Inspired Mobile Multiplayer Game: Fact or Fish? In: 1st World Conference for Fun 'n Games, 2006-06-26 - 2006-06-28, University of Central Lancashire.
Chehimi, Fadi and Coulton, Paul and Edwards, Reuben (2006) Delivering 3D advertising to mobile phones. In: IEEE International Conference on Consumer Electronics, 2006-01-07 - 2006-01-11.
Book/Report/Proceedings
Gradinar, Adrian and Van Kleek, Max and Pschetz, Larissa and Coulton, Paul and Lindley, Joseph (2019) The Little Book of the Internet of Things for the Home. Lancaster University, Lancaster. ISBN 9781862203709
Lindley, Joseph Galen and Coulton, Paul and Akmal, Haider and Hay, Duncan and Van Kleek, Max and Cannizzaro, Sara and Binns, Reuben (2019) The Little Book of Philosophy for the Internet of Things. Lancaster University. ISBN 9781862203563
Stead, Michael Robert and Coulton, Paul and Lindley, Joseph Galen and Coulton, Claire (2019) The Little Book of Sustainability for the Internet of Things. Imagination Lancaster, Lancaster. ISBN 9781862203600
Coulton, Paul and Edwards, Reuben and Clemson, Helen (2007) S60 Programming: A Tutorial Guide. Wiley and Symbian Press. ISBN 978-0-470-02765-3
Thesis
Mason, Zach and Lindley, Joseph and Coulton, Paul (2025) Accessible Design for Varied Sensory Wayfinding in Virtual Spaces. PhD thesis, Lancaster University.
Sacks, Justin and Coulton, Paul and Cooper, Rachel (2025) #commonize studio : Commons-making through studio experimentalism. PhD thesis, Lancaster University.
Albouraee, Walaa Taha and Coulton, Paul (2024) A digital record system for heritage buildings in Saudi Arabia. PhD thesis, Lancaster University.
Dalziel, Ross and Southern, Jen and Dillon, Roderick and Coulton, Paul (2023) Interleaving Practices and Critical Kits. PhD thesis, Lancaster Institute for the Contemporary Arts.
Pilling, Franziska and Coulton, Paul (2023) AI as a Material for Design. PhD thesis, Lancaster University.
Lee, Bo Yeun and Cooper, Rachel and Coulton, Paul and Hands, David (2022) Understanding New Product Development and Value Creation for the Internet of Things. PhD thesis, Lancaster University.
Bin Md. Zulkifli, Addy Putra and Coulton, Paul and Aryana, Bijan (2022) The Preservation of Malaysian Traditional Sport and Games through Design. PhD thesis, Lancaster University.
Akmal, Haider Ali and Coulton, Paul (2021) Design by Play : Playfulness and Object-Oriented Philosophy for the design of IoT. PhD thesis, Lancaster University.
Young, Emma and Marsden, Alan and Coulton, Paul (2021) A Participatory Design Method for Qualitative Data Sonification. PhD thesis, Lancaster University.
Morton, Richard and Dunn, Nick and Richards, Daniel and Coulton, Paul (2020) The social and ethical implications of autonomous vehicles. PhD thesis, Lancaster University.
Stead, Michael and Coulton, Paul (2020) Spimes : A Multidimensional Lens for Designing Future Sustainable Internet Connected Devices. PhD thesis, Lancaster University.
Edwards, Liz and Coulton, Paul and Chiasson, Mike (2019) Designing contextually relevant digital interpretation for a public garden. PhD thesis, Lancaster University.
Gradinar, Adrian Ioan and Coulton, Paul and Tsekleves, Emmanuel (2018) Designing interactive objects and spaces for the digital public space. PhD thesis, Lancaster University.
Wang, Ding and Rouncefield, Mark and Dunn, Nick and Coulton, Paul (2018) Not a dashboard, not a sandcastle : unpacking the smart city discourse. PhD thesis, Lancaster University.
Sturdee, Miriam Amber and Alexander, Jason and Coulton, Paul (2018) Sketching as a support mechanism for the design and development of shape-changing interfaces. PhD thesis, Lancaster University.
Long, Kiel and Coulton, Paul and Alexander, Jason (2018) Understanding, measuring, and, invoking mindfulness and mindlessness during human-computer interactions. PhD thesis, Lancaster University.
Gullick, David Stephen and Coulton, Paul and Lau, Manfred (2018) An emergent framework for designers working in physical/digital spaces. PhD thesis, Lancaster University.
Lindley, Joseph Galen and Coulton, Paul (2018) A thesis about design fiction. PhD thesis, Lancaster University.
Burnett, Daniel John and Coulton, Paul and Whitham, Roger (2017) Designing digital and physical interactions for the Digital Public Space. PhD thesis, Lancaster University.
Lujan Escalante, Maria Alejandra and Coulton, Paul and Southern, Jen (2017) Diffracting digital public space(s) : matters and in-matters. PhD thesis, Lancaster University.
Weise, Sebastian and Chiasson, Mike and Coulton, Paul (2016) Infrastructures for participation : institutional and technical considerations for new forms of participation in urban development. PhD thesis, Lancaster University.
Salinas, Lara and Coulton, Paul and Dunn, Nick (2016) The production of digital public spaces. PhD thesis, Lancaster University.
Ellis Gray, Selina and Coulton, Paul and MacKenzie, Adrian (2015) Remains in the network : reconsidering thanatosensitive design in loss. PhD thesis, Lancaster University.
Patent
Peyton, Anthony (2010) Non Contact Cable Testing. US7705606.
Artefact
Stead, Michael and Owen, Violet and Kwon, Nuri and Michalec, Ola and Coulton, Paul (2024) EnergyMaster Game V2. [Artefact]
Stead, Michael and Kwon, Nuri and Owen, Violet and Michalec, Ola and Coulton, Paul (2024) EnergyMaster Game V1. [Artefact]
Stead, Michael and Pilling, Matthew and Coulton, Paul (2023) Tales from the Edge of Reality. [Artefact]
Stead, Michael and Pilling, Franziska and Pilling, Matthew and Coulton, Paul and Gradinar, Adrian (2022) Edge of Reality game experience. [Artefact]
Coulton, Paul and Pilling, Matthew (2022) Future Mundane. [Artefact]
Stead, Michael and Coulton, Paul (2022) Synchron Toaster for Life: 1st Gen. [Artefact]
Stead, Michael and Coulton, Paul (2022) Synchron Toaster for Life: Product Launch Catalogue - Autumn. [Artefact]
Lindley, Joseph and Green, David Philip and Pilling, Franziska and Coulton, Paul and Dudek, Laura (2022) The Shape of Trust. [Artefact]
Walz, Steffen and Coulton, Paul (2011) Gamification : The Rhetoric Wars. [Artefact]
Exhibition
Lindley, Joseph and Gradinar, Adrian and Coulton, Paul (2022) Ghosts in the Smart Home. [Exhibition]
Lindley, Joseph and Gradinar, Adrian and Coulton, Paul (2020) Ghosts in the Smart Home. [Exhibition]
Lindley, Joseph and Coulton, Paul and Gradinar, Adrian (2019) Gogglebox of the Future (installation at AHRC Beyond Conference). [Exhibition]
Coulton, Paul and Lindley, Joseph and Gradinar, Adrian and Ian, Forrester and Stenton, Phil (2019) Living Room of the Future : TVX2019 Demo. [Exhibition]
Coulton, Paul and Gradinar, Adrian Ioan and Lindley, Joseph Galen (2019) Living Room of the Future : Tate Modern. [Exhibition]
Gradinar, Adrian Ioan and Coulton, Paul (2018) Living Room of the Future : PlayUk Skopje. [Exhibition]
Coulton, Paul and Gradinar, Adrian Ioan and Lindley, Joseph Galen (2018) Living Room of the Future : V&A London. [Exhibition]
Coulton, Paul and Gradinar, Adrian Ioan (2018) Living Room of the Future : FACT Liverpool. [Exhibition]
Other
Stead, Michael and Coulton, Paul (2022) ‘Liberate the tractors’: the right to repair movement that’s regaining control of our devices. The Conversation.
Townsend, Beverley and Hyde, Richard and Lindley, Joseph and Stead, Michael and Coulton, Paul and Lisinska, Justyna and Moffat, Luke and Reza Mousavi, Mohammad and Ramchurn, Gopal and Shukla, Paurav and Williams, Jennifer (2022) Connected Tech: Smart or Sinister?: A Call for Evidence from the Department of Digital, Culture, Media, and Sport. UNSPECIFIED.
Lindley, Joseph and Akmal, Haider Ali and Pilling, Franziska and Coulton, Paul (2020) Researching AI Legibility through Design. ACM.
Coulton, Paul and Murphy, Emma and Smith, Richard and Copic Pucihar, Klen (2014) Taking the artwork home app. UNSPECIFIED.
Report
Lindley, Joseph and Coulton, Paul (2020) AHRC Design Fellows Challenges of the Future : AI & Data. [Report]