Items where Author is "Lochrie, Mark"

Group by: Item Type | No Grouping
Number of items: 32.

Journal Article

Gazzard, Alison and Lochrie, Mark and Gradinar, Adrian and Coulton, Paul and Burnett, Dan and Kershaw, Daniel (2014) From the board to the streets : a case study of Local Property Trader. ToDIGRA, 1 (3). ISSN 2328-9414

Knowles, Brandin and Lochrie, Mark and Coulton, Paul and Whittle, Jon (2014) BARTER : a technological strategy for local wealth generation. IT Professional, 16 (3). pp. 28-34. ISSN 1520-9202

Lund, Kate and Lochrie, Mark and Coulton, Paul (2012) Designing Scalable Location Based Games that Encourage Emergent Behavior : Special issue on Ambient and Social Media Business and Application (Part I). International Journal of Ambient Computing and Intelligence, 4 (4). pp. 1-20. ISSN 1941-6237

Contribution in Book/Report/Proceedings

Harding, Clare and Liggett, Susan and Gradinar, Adrian and Lochrie, Mark (2019) What Do Audiences Want from a Public Art Gallery in the Digital Age? In: EVA :. UNSPECIFIED, pp. 137-143.

Mills, John and Metcalfe, Tom and Lochrie, Mark and Gradinar, Adrian (2016) Rare occurrence : Exploring IoT, news media, calm interfaces and infrequent interactions. In: Proceedings of British HCI 2016 - Fusion :. Electronic Workshops in Computing (eWiC) . BCS Learning and Development Limited, GBR. ISBN 1477-9358

Lochrie, Mark and Dickinson, Andy and Matthys, Glenn and Baudouin, Onno and Gradinar, Adrian and Egglestone, Paul (2016) Co-designing a physical to digital experience for an onboarding and blended learning platform. In: Proceedings of IDC 2016 - The 15th International Conference on Interaction Design and Children :. Association for Computing Machinery, Inc, GBR, pp. 660-665. ISBN 9781450343138

Coulton, Paul and Smith, Richard and Murphy, Emma and Čopič Pucihar, Klen and Lochrie, Mark (2014) Designing mobile augmented reality art applications : addressing the views of the galleries and the artists. In: AcademicMindTrek '14 Proceedings of the 18th International Academic MindTrek Conference: Media Business, Management, Content & Services :. ACM, FIN, pp. 177-182. ISBN 9781450330060

Lochrie, Mark and Whittle, Jon and Knowles, Bran and Huck, Jonny and Coulton, Paul and Hallam, Michael (2014) Revealing flows in the local economy through visualisations : customers, [clicks/cliques] and clusters. In: AcademicMindTrek '14 Proceedings of the 18th International Academic MindTrek Conference: Media Business, Management, Content & Services :. ACM, FIN, pp. 148-151. ISBN 9781450330060

Coulton, Paul and Murphy, Emma and Čopič Pucihar, Klen and Smith, Richard and Lochrie, Mark (2014) User curated augmented reality art exhibitions. In: Proceedings the 8th Nordic Conference on Human-Computer Interaction (NordiCHI 2014) :. ACM, FIN, pp. 907-910. ISBN 9781450325424

Lochrie, Mark and Coulton, Paul and Huck, Jonny and Hallam, Michael and Whittle, Jon and Knowles, Bran (2014) Visualising the flow of a local economy to encourage inter- community trading : adding bits to BARTER. In: Proceedings of the 8th Nordic Conference on Human-Computer Interaction (NordiCHI 14) :. ACM, FIN, pp. 899-902. ISBN 9781450325424

Knowles, Brandin and Coulton, Paul and Lochrie, Mark and Whittle, Jon (2014) Wicked persuasion : a designerly approach. In: Persuasive Technology : 9th International Conference, PERSUASIVE 2014, Padua, Italy, May 21-23, 2014. Proceedings. Lecture Notes in Computer Science . Springer, Berlin, pp. 137-142. ISBN 9783319071268

Lochrie, Mark and Gazzard, Alison and Gradinar, Adrian and Coulton, Paul (2014) Mobilising Monopoly : game design, place and social values. In: Proceedings of 9th International Conference on the Foundations of Digital Games :. UNSPECIFIED, USA.

Knowles, Brandin and Lochrie, Mark and Coulton, Paul and Whittle, Jon (2014) BARTER : promoting local spending behavior. In: CHI EA '14 CHI '14 Extended Abstracts on Human Factors in Computing Systems :. ACM, New York, pp. 1933-1938. ISBN 9781450324748

Knowles, Brandin and Blair, Lynne and Coulton, Paul and Lochrie, Mark (2014) Rethinking plan A for sustainable HCI. In: CHI '14 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems :. ACM, New York, pp. 3593-3596. ISBN 9781450324731

Lochrie, Mark and Čopič Pucihar, Klen and Gradinar, Adrian and Coulton, Paul (2013) Designing seamless mobile augmented reality location based game interfaces. In: MoMM '13 Proceedings of International Conference on Advances in Mobile Computing & Multimedia :. ACM, New York, p. 412. ISBN 9781450321068

Gradinar, Adrian and Coulton, Paul and Lochrie, Mark and Knowles, Bran and Whittle, Jon and Hallam, Michael (2013) Designing a mobile service as a facilitator for capturing local trade data. In: AcademicMindTrek '13 Proceedings of International Conference on Making Sense of Converging Media :. ACM, FIN, p. 172. ISBN 9781450319928

Lochrie, Mark and Burnett, Dan and Coulton, Paul (2013) Using NFC Check-ins to Crowd curate Music Preferences. In: Proceedings of 5th International Workshop on Near Field Communication :. UNSPECIFIED, CHE.

Burnett, Daniel and Lochrie, Mark and Coulton, Paul (2012) "CheckinDJ" using check-ins to crowdsource music preferences. In: MindTrek '12 Proceeding of the 16th International Academic MindTrek Conference :. ACM, FIN, pp. 51-54. ISBN 9781450316378

Lochrie, Mark and Coulton, Paul (2012) Creating a playful experience to encourage participation in the meta-narrative of conference discussions. In: MindTrek '12 Proceeding of the 16th International Academic MindTrek Conference :. ACM, FIN, pp. 263-266. ISBN 9781450316378

Lochrie, Mark and Coulton, Paul (2012) Sharing the viewing experience through Second Screens. In: Proceedings of EuroITV 2012 10th European Interactive TV Conference :. UNSPECIFIED.

Lochrie, Mark and Coulton, Paul (2012) The Role of Smartphones in Mass Participation TV. In: Proceedings of EuroITV 2012 10th European Interactive TV Conference :. UNSPECIFIED.

Lochrie, Mark and Coulton, Paul (2012) Tweeting with the telly on! : Mobile Phones as Second Screen for TV. In: IEEE Consumer Communications and Networking Conference (CCNC), 2012 :. IEEE, USA, pp. 729-731. ISBN 978-1-4577-2070-3

Lochrie, Mark and Coulton, Paul (2011) Mobile phones as second screen for TV, enabling inter-audience interaction. In: Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology :. ACM Press, New York. ISBN 978-1-4503-0827-4

Lund, Kate and Lochrie, Mark and Coulton, Paul (2010) Enabling emergent behaviour in location based games. In: MindTrek '10 Proceedings of the 14th International Academic MindTrek Conference: Envisioning Future Media Environments :. ACM, Tampere, Finland, pp. 78-85. ISBN 978-1-4503-0011-7

Lochrie, Mark and Lund, Kate and Coulton, Paul (2010) Community generated location based gaming. In: BCS '10 Proceedings of the 24th BCS Interaction Specialist Group Conference :. British Computer Society, Dundee, pp. 1-4. ISBN 978-1-78017-130-2

Contribution to Conference

Southern, Jen and Thulin, Samuel and Lochrie, Mark (2017) Composition in motion : Locative art as a collaboration with time, place and participant. In: Mobilities Literature Culture, 2017-04-20 - 2017-04-22, Lancaster University.

Southern, Jen and Thulin, Sam and Gradinar, Adrian and Lochrie, Mark and Egglestone, Paul and Quick, Charles and Speight, Elaine (2016) Using audio and interference as locative art. In: 30th International BCS Human Computer Interaction Conference, HCI 2016, 2016-07-11 - 2016-07-15.

Gradinar, Adrian and Huck, Jonny and Coulton, Paul and Lochrie, Mark and Tsekleves, Emmanuel (2015) Designing for the dichotomy of immersion in location based games. In: Foundations of Digital Games 2015, 2015-06-22 - 2015-06-25, California.

Knowles, Brandin and Coulton, Paul and Lochrie, Mark and Wohl, Benjamin (2014) "Convince us'' : an argument for the morality of persuasion. In: CSCW '14 Workshop, 2014-02-16 - 2014-02-16. (Unpublished)

Lochrie, Mark and Čopič Pucihar, Klen and Gradinar, Adrian and Coulton, Paul (2013) Time-wARpXplorer : creating a playful experience in an urban time warp. In: Physical and Digital in Games and Play, 2013-05-29 - 2013-05-30.

Lund, Kate and Lochrie, Mark and Coulton, Paul (2010) Enabling emergent behaviour in location based games. In: MindTrek 2010, 2010-10-06 - 2010-10-08, Tampere, Finland.

Lochrie, Mark and Lund, Kate and Coulton, Paul (2010) Community generated location based gaming. xxxxx. In: HCI 2010 Play is a serious business, 2010-09-08 - 2010-09-12, Dundee.

This list was generated on Thu Apr 24 10:29:53 2025 UTC.