Items where Author is "Gradinar, Adrian"

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Number of items: 50.

Changede, Sejal and Jacobs, Naomi and Gradinar, Adrian (2024) Mindful Automation : Technology and Meaning in Smart Homes. In: The Association of Internet Researchers, 2024-10-30 - 2024-11-02.

Pilling, Franziska and Akmal, Haider Ali and Lindley, Joseph and Gradinar, Adrian and Coulton, Paul (2023) Making AI Infused Products and Services more Legible. Leonardo, 56 (1). pp. 183-189. ISSN 0024-094X

Stead, Michael and Coulton, Paul and Pilling, Franziska and Gradinar, Adrian and Pilling, Matthew and Forrester, Ian (2022) More-than-Human-Data Interaction : Bridging Novel Design Research Approaches to Materialise and Foreground Data Sustainability. In: Academic Mindtrek 2022 - Proceedings of the 25th International Academic Mindtrek Conference :. ACM, FIN, pp. 62-74. ISBN 9781450399555

Blaney, Adam and Richards, Daniel and Gradinar, Adrian and Stead, Michael (2022) Prototyping Circular Materials Based on Reprogrammable Matter. In: [ ] With Design: Reinventing Design Modes : Proceedings of the 9th Congress of the International Association of Societies of Design Research (IASDR 2021). IASDR: Congress of the International Association of Societies of Design Research . Springer, Singapore, pp. 3239-3252. ISBN 9789811944710

Pilling, Matthew and Stead, Michael and Gradinar, Adrian and Remy, Christian and Macpherson-Pope, Thomas (2022) Preparing to Repair : Using Co-Design and Speculative Design Methods to Explore the Future of IoT Right-to-Repair with Citizens and Communities. In: Cumulus Detroit 2022 : Design for Adaptation. Cumulus.

Pilling, Franziska and Stead, Michael and Gradinar, Adrian (2022) The Prometheus Terminal : Worlding Games for the Adoption of Sustainable Datafication and Cybersecurity practices. In: Cumulus Detroit 2022 : Design for Adaptation. Cumulus.

Stead, Michael and Pilling, Franziska and Pilling, Matthew and Coulton, Paul and Gradinar, Adrian (2022) Edge of Reality game experience. [Artefact]

Lee, Boyeun and Gradinar, Adrian and Cooper, Rachel and Coulton, Paul (2022) Designing trustworthy IoT systems : Critical challenges and approaches for generating value. In: Human Interaction and Emerging Technologies : IHIET 2022. AHFE International, pp. 605-611.

Tendedez, Helena and Ferrario, Maria Angela and McNaney, Roisin and Gradinar, Adrian (2022) Exploring Human-Data Interaction in Clinical Decision-making Using Scenarios: Co-design Study. JMIR Human Factors, 9 (2): e32456. ISSN 2292-9495

Stead, Michael and Pilling, Franziska and Gradinar, Adrian and Ian, Forrester (2022) SUSTAINABLE X SECURE EDGE : Design Guidelines for Future Data-Driven Edge-IoT Devices and Services. PETRAS Research Centre of Excellence (EP/S035362/1), Lancaster.

Lindley, Joseph and Gradinar, Adrian and Coulton, Paul (2022) Ghosts in the Smart Home. [Exhibition]

Pilling, Franziska and Akmal, Haider Ali and Gradinar, Adrian and Lindley, Joseph and Coulton, Paul (2021) Using Game Engines to Design Digital Workshops for AI Legibility. In: 14th International Conference of the European Academy of Design : Safe Harbours for Design Research. Blucher Design Proceedings . Blucher Publishing House, São Paulo, pp. 394-403. ISBN 9786555060683

Gradinar, Adrian and Stead, Michael and Pilling, Franziska (2021) Edge of Tomorrow: Prometheus Terminal. [Artefact]

Coulton, Paul and Gradinar, Adrian and Lindley, Joseph (2021) Anticipating the adoption of IoT in everyday life. In: Privacy by Design for the Internet of Things : Building accountability and security. IET Press, London. ISBN 9781839531392

Stead, Michael and Blaney, Adam and Gradinar, Adrian and Richards, Daniel and Bayar, Sanem (2021) Design for Terra-Reforming : Prototyping Environmentally Responsible Socio-technical Futures. In: 14th International Conference of the European Academy of Design : Safe Harbours for Design Research. UNSPECIFIED.

Pilling, Franziska and Akmal, Haider Ali and Gradinar, Adrian and Lindley, Joseph and Coulton, Paul (2020) Legible AI by Design : Design Research to Frame, Design, Empirically Test and Evaluate AI Iconography. In: Common Good Framing design through pluralism and social values : Design as Common Good. Swiss Design Network, CHE, pp. 2442-2459.

Stead, Michael and Gradinar, Adrian and Coulton, Paul (2020) Must All Things Pass? : Designing for the Afterlife of (Internet of) Things. ThingsCon The State of Responsible Internet of Things Report 2020, 4. pp. 45-52.

Christou, Elisavet and Ceyhan, Pinar and Gradinar, Adrian (2020) Embedding Evaluation into Research Projects - The Percent Evaluation Method. In: The Design Research Society 2020 International Conference, 2020-08-11 - 2020-08-14, Online.

Stead, Michael and Gradinar, Adrian and Coulton, Paul and Lindley, Joseph (2020) Edge of Tomorrow : Designing Sustainable Edge Computing. In: Proceedings of the Design Research Society Conference 2020 :. Proceedings of the Design Research Society Conference 2020, 1 (Situat). Design Research Society, Brisbane, pp. 88-110. ISBN 9781912294374

Lindley, Joseph and Gradinar, Adrian and Coulton, Paul (2020) Ghosts in the Smart Home. [Exhibition]

Lindley, Joseph and Coulton, Paul and Gradinar, Adrian (2019) Gogglebox of the Future (installation at AHRC Beyond Conference). [Exhibition]

Luján Escalante, Maria Alejandra and Büscher, Monika and Petersen, Katrina and Kerasidou, Xaroula and Gradinar, Adrian and Alter, Hayley (2019) Isitethical? Board game playing with speculative ethics of IT innovation in disaster and risk management. In: CLIHC 2019 - Proceedings of the 9th Latin American Conference on Human Computer Interaction :. ACM International Conference Proceeding Series . Association for Computing Machinery (ACM), PAN. ISBN 9781450376792

Gradinar, Adrian and Van Kleek, Max and Pschetz, Larissa and Coulton, Paul and Lindley, Joseph (2019) The Little Book of the Internet of Things for the Home. Lancaster University, Lancaster. ISBN 9781862203709

Coulton, Paul and Lindley, Joseph and Gradinar, Adrian and Ian, Forrester and Stenton, Phil (2019) Living Room of the Future : TVX2019 Demo. [Exhibition]

Sailaja, Neelima and Crabtree, Andy and Colley, James and Gradinar, Adrian and Coulton, Paul and Ian, Forrester and Kerlin, Lianne and Stenton, Phil (2019) The Living Room of the Future. In: TVX 2019 : Proceedings of the 2019 ACM International Conference on Interactive Experiences for TV and Online Video. ACM, GBR, pp. 95-107. ISBN 9781450360173

Gradinar, Adrian and Lindley, Joseph and Coulton, Paul and Ian, Forrester and Stenton, Phil (2019) Situated Immersion: The Living Room of the Future. In: Adjunt Proceedings of TVX 2019 :. Figshare, GBR.

Lindley, Joseph and Gradinar, Adrian and Coulton, Paul and Cooper, Rachel and Forrester, Ian (2019) Making a Room for the IoT : a Domestic Demonstration. In: Proceedings Living in the Internet of Things 2019 :. IET, GBR. ISBN 9781839530890

Harding, Clare and Liggett, Susan and Gradinar, Adrian and Lochrie, Mark (2019) What Do Audiences Want from a Public Art Gallery in the Digital Age? In: EVA :. UNSPECIFIED, pp. 137-143.

Ferrario, Maria Angela and Simm, Will and Gradinar, Adrian and Forshaw, Stephen and Smith, Marcia Tavares and Lee, Thomas and Smith, Ian and Whittle, Jon (2017) Computing and mental health:Intentionality and reflection at the click of a button. In: Proceedings of the 11th EAI International Conference on Pervasive Computing Technologies for Healthcare, 2017. PervasiveHealth: Pervasive Computing Technologies for Healthcare . Association for Computing Machinery (ACM), ESP, pp. 1-10. ISBN 9781450363631

Southern, Jen and Thulin, Sam and Gradinar, Adrian and Lochrie, Mark and Egglestone, Paul and Quick, Charles and Speight, Elaine (2016) Using audio and interference as locative art. In: 30th International BCS Human Computer Interaction Conference, HCI 2016, 2016-07-11 - 2016-07-15.

Mills, John and Metcalfe, Tom and Lochrie, Mark and Gradinar, Adrian (2016) Rare occurrence : Exploring IoT, news media, calm interfaces and infrequent interactions. In: Proceedings of British HCI 2016 - Fusion :. Electronic Workshops in Computing (eWiC) . BCS Learning and Development Limited, GBR. ISBN 1477-9358

Lochrie, Mark and Dickinson, Andy and Matthys, Glenn and Baudouin, Onno and Gradinar, Adrian and Egglestone, Paul (2016) Co-designing a physical to digital experience for an onboarding and blended learning platform. In: Proceedings of IDC 2016 - The 15th International Conference on Interaction Design and Children :. Association for Computing Machinery, Inc, GBR, pp. 660-665. ISBN 9781450343138

Ferrario, Maria Angela and Simm, William and Forshaw, Stephen and Gradinar, Adrian and Smith, Marcia Tavares and Smith, Ian C. (2016) Values-first SE:research principles in practice. In: ICSE (Companion Volume). UNSPECIFIED, pp. 553-562.

Gradinar, Adrian and Burnett, Dan and Coulton, Paul and Forrester, Ian and Watkins, Matt and Scutt, Tom and Murphy, Emma (2015) Perceptive media : adaptive storytelling for digital broadcast. In: Human-Computer Interaction – INTERACT 2015 : 15th IFIP TC 13 International Conference, Bamberg, Germany, September 14-18, 2015, Proceedings, Part IV. Lecture Notes in Computer Science . Springer, DEU, pp. 586-589. ISBN 9783319227221

Burnett, Dan and Gradinar, Adrian and Porter, Joel and Stead, Michael and Coulton, Paul and Forrester, Ian (2015) Physical playlist : bringing back the mix-tape. In: Human-Computer Interaction – INTERACT 2015 : 15th IFIP TC 13 International Conference, Bamberg, Germany, September 14-18, 2015, Proceedings, Part IV. Lecture Notes in Computer Science . Springer, DEU, pp. 72-78. ISBN 9783319227221

Darby, Andy and Tsekleves, Emmanuel and Gradinar, Adrian (2015) Co-designing playful interactions for public health in green spaces. In: Proceedings of the Third European Conference on Design4Health 2015 :. Sheffield Hallam University, Sheffield. ISBN 9781843873853

Tsekleves, Emmanuel and Darby, Andy and Gradinar, Adrian (2015) Urban design for promoting community public health : co-designing playful urban park experiences for promoting community public health. In: 11th Design and Health World Congress and Exhibition :. International Academy for Design and Health.

Gradinar, Adrian and Huck, Jonny and Coulton, Paul and Lochrie, Mark and Tsekleves, Emmanuel (2015) Designing for the dichotomy of immersion in location based games. In: Foundations of Digital Games 2015, 2015-06-22 - 2015-06-25, California.

Huck, Jonny and Coulton, Paul and Gradinar, Adrian and Whyatt, Duncan (2015) Cartography, location-based gaming and the legibility of mixed reality spaces. In: 23rd GIS Research UK Conference, 2015-04-15 - 2015-04-17, University of Leeds.

Gazzard, Alison and Lochrie, Mark and Gradinar, Adrian and Coulton, Paul and Burnett, Dan and Kershaw, Daniel (2014) From the board to the streets : a case study of Local Property Trader. ToDIGRA, 1 (3). ISSN 2328-9414

Coulton, Paul and Burnett, Dan and Gradinar, Adrian and Gullick, David and Murphy, Emma (2014) Game design in an Internet of Things. ToDIGRA, 1 (3). 0-0. ISSN 2328-9414

Coulton, Paul and Jacobs, Rachel and Burnett, Dan and Gradinar, Adrian and Watkins, Matt and Howarth, Candice (2014) Designing data driven persuasive games to address wicked problems such as climate change. In: AcademicMindTrek '14 Proceedings of the 18th International Academic MindTrek Conference: Media Business, Management, Content & Services :. ACM, FIN, pp. 185-191. ISBN 9781450330060

Huck, Jonny and Coulton, Paul and Gradinar, Adrian and Powell, Philip and Roberts, Jennifer and Hudson-Smith, Andrew and De-Jode, Martin and Mavros, Panagiotis (2014) Designing for empathy in a church community. In: AcademicMindTrek '14 Proceedings of the 18th International Academic MindTrek Conference: Media Business, Management, Content & Services :. ACM, FIN, pp. 249-251. ISBN 9781450330060

Tsekleves, Emmanuel and Gradinar, Adrian and Darby, Andy and Smith, Marcia (2014) Active Parks : ‘Phygital’ urban games for sedentary and older people. In: Games for Health 2014 : Proceedings of the 4th conference on gaming and playful interaction in healthcare. Springer Fachmedien Wiesbaden, Wiesbaden, pp. 140-143. ISBN 9783658071400

Lochrie, Mark and Gazzard, Alison and Gradinar, Adrian and Coulton, Paul (2014) Mobilising Monopoly : game design, place and social values. In: Proceedings of 9th International Conference on the Foundations of Digital Games :. UNSPECIFIED, USA.

Huck, Jonathan and Whyatt, Duncan and Coulton, Paul and Gradinar, Adrian (2014) Mapping traffic pollution exposure : the quantified self. In: Proceedings of the GIS Research UK 22nd Annual Conference : The University of Glasgow 16th-18th April, 2014. Geomatic Group, University of Glasgow, Glasgow, pp. 243-251. ISBN 9780992901004

Simm, William and Ferrario, Maria Angela and Gradinar, Adrian and Whittle, Jon (2014) Prototyping 'clasp' : implications for designing digital technology for and with adults with autism. In: DIS '14 Proceedings of the 2014 conference on Designing interactive systems :. ACM, New York, pp. 345-354. ISBN 9781450329026

Lochrie, Mark and Čopič Pucihar, Klen and Gradinar, Adrian and Coulton, Paul (2013) Designing seamless mobile augmented reality location based game interfaces. In: MoMM '13 Proceedings of International Conference on Advances in Mobile Computing & Multimedia :. ACM, New York, p. 412. ISBN 9781450321068

Gradinar, Adrian and Coulton, Paul and Lochrie, Mark and Knowles, Bran and Whittle, Jon and Hallam, Michael (2013) Designing a mobile service as a facilitator for capturing local trade data. In: AcademicMindTrek '13 Proceedings of International Conference on Making Sense of Converging Media :. ACM, FIN, p. 172. ISBN 9781450319928

Lochrie, Mark and Čopič Pucihar, Klen and Gradinar, Adrian and Coulton, Paul (2013) Time-wARpXplorer : creating a playful experience in an urban time warp. In: Physical and Digital in Games and Play, 2013-05-29 - 2013-05-30.

This list was generated on Thu Apr 24 11:28:48 2025 UTC.