Plug-and-play Physical Computing and Device Prototyping with Jacdac

Devine, James and Hodges, Steve and Ball, Thomas and Moskal, Michał and de Halleux, Peli and D'amone, Gabriele and Gakure, David and Finney, Joe and Underwood, Lorraine and Hartley, Kobi and Oppenheim, Matthew and Kos, Paul (2024) Plug-and-play Physical Computing and Device Prototyping with Jacdac. GetMobile, 28 (2). pp. 38-43.

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Abstract

Physical computing involves the creation of interactive digital devices that sense and respond to the world around them [1]. Typically, sensors, actuators and communications modules are connected to a microcontroller (MCU) running code that maps sensed inputs into outputs such as lighting, sound and electro-mechanical actuation [7]. This prototyping process builds on a wide range of disciplines including electronics, mechatronics, computer science and software development. It's typically experimental, creative and highly iterative.

Item Type:
Journal Article
Journal or Publication Title:
GetMobile
Uncontrolled Keywords:
Research Output Funding/yes_externally_funded
Subjects:
?? yes - externally fundedno ??
ID Code:
223534
Deposited By:
Deposited On:
30 Aug 2024 09:35
Refereed?:
No
Published?:
Published
Last Modified:
18 Feb 2025 15:55