Plug-and-play Physical Computing and Device Prototyping with Jacdac

Devine, James and Hodges, Steve and Ball, Thomas (2024) Plug-and-play Physical Computing and Device Prototyping with Jacdac. GetMobile, 28 (2). pp. 38-43.

[thumbnail of 2024-07-22 GetMobile Jacdac AAM]
Text (2024-07-22 GetMobile Jacdac AAM)
2024-07-22_GetMobile_Jacdac_AAM.pdf - Accepted Version
Available under License Creative Commons Attribution.

Download (1MB)

Abstract

Physical computing involves the creation of interactive digital devices that sense and respond to the world around them [1]. Typically, sensors, actuators and communications modules are connected to a microcontroller (MCU) running code that maps sensed inputs into outputs such as lighting, sound and electro-mechanical actuation [7]. This prototyping process builds on a wide range of disciplines including electronics, mechatronics, computer science and software development. It's typically experimental, creative and highly iterative.

Item Type:
Journal Article
Journal or Publication Title:
GetMobile
Uncontrolled Keywords:
Research Output Funding/yes_externally_funded
Subjects:
?? yes - externally fundedno ??
ID Code:
223534
Deposited By:
Deposited On:
30 Aug 2024 09:35
Refereed?:
No
Published?:
Published
Last Modified:
17 Nov 2024 01:35