Items where Author is "Weidner, Florian"
Prummer, Franziska and Abdelwahab, Mohamed Shereef and Weidner, Florian and Abdrabou, Yasmeen and Gellersen, Hans (2025) It’s Not Always the Same Eye That Dominates : Effects of Viewing Angle, Handedness and Eye Movement in 3D. In: CHI Conference on Human Factors in Computing Systems (CHI '25) :. Association for Computing Machinery (ACM), New York. (In Press)
Prummer, Franziska and Weidner, Florian and Gellersen, Hans (2025) Advancing Eye Dominance Testing : Comparing Traditional Methods with an In-HMD Approach for AR/VR Applications. In: 2nd Workshop on Gaze and Eye Movement in Interaction in XR (GEMINI) :. UNSPECIFIED. (In Press)
Prummer, Franziska and Weidner, Florian and Gellersen, Hans (2025) All But Static : Exploring Dynamic Eye Dominance for Foveated Rendering. In: IEEEVR Second International Workshop on Perception–driven Graphics and Displays for VR and AR :. UNSPECIFIED. (In Press)
Andrich, Aliya and Weidner, Florian and Broll, Wolfgang (2024) Tick-tock : Revisiting the Influence of Zeitgebers and Cognitive Load on Time Judgments during and after VR Immersion. In: MuC '24: Proceedings of Mensch und Computer 2024 :. Proceedings of Mensch und Computer 2024, 2 . ACM, New York, pp. 360-369. ISBN 9798400709982
Wang, Haopeng and Sidenmark, Ludwig and Weidner, Florian and Newn, Joshua and Gellersen, Hans (2024) HeadShift : Head Pointing with Dynamic Control-Display Gain. ACM Transactions on Computer-Human Interaction (TOCHI). ISSN 1073-0516 (In Press)
Weidner, Florian and Hartbrich, Jakob and Arboleda, Stephanie Arévalo and Kunert, Christian and Gerhardt, Christoph and Schneiderwind, Christian and Surdu, Tatiana and Diao, Chenyao and Broll, Wolfgang and Werner, Stephan and Raake, Alexander (2024) Eyes on the Narrative : Exploring the Impact of Visual Realism and Audio Presentation on Gaze Behavior in AR Storytelling. In: ETRA '24: Proceedings of the 2024 Symposium on Eye Tracking Research and Applications :. ACM, New York, pp. 1-7. ISBN 9798400706073
Lee, Hock Siang and Weidner, Florian and Gellersen, Hans (2024) Patterns in Motion : On Head- and Non-Head Movers in VR During Viewport Control. In: 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) :. IEEE. ISBN 9798350374506
Lee, Hock Siang and Weidner, Florian and Sidenmark, Ludwig and Gellersen, Hans (2024) Snap, Pursuit and Gain : Virtual Reality Viewport Control by Gaze. In: CHI'24: Proceedings of the 2024 CHI Conference on Human Factors in Computing Systems :. ACM, USA. ISBN 9798400703300
Newn, Joshua and Quesada, Sophia and Hou, Baosheng James and Khan, Anam Ahmad and Weidner, Florian and Gellersen, Hans (2023) Exploring Eye Expressions for Enhancing EOG-Based Interaction. In: Human-Computer Interaction – INTERACT 2023 : 19th IFIP TC13 International Conference, York, UK, August 28 – September 1, 2023, Proceedings, Part IV. Springer, GBR, pp. 68-79. ISBN 9783031422928