Items where Author is "Sidenmark, Ludwig"
Manakhov, Pavel and Sidenmark, Ludwig and Pfeuffer, Ken and Gellersen, Hans (2024) Filtering on the Go : Effect of Filters on Gaze Pointing Accuracy During Physical Locomotion in Extended Reality. IEEE Transactions on Visualization and Computer Graphics, 30 (11). pp. 7234-7244. ISSN 1077-2626
Wang, Haopeng and Sidenmark, Ludwig and Weidner, Florian and Newn, Joshua and Gellersen, Hans (2024) HeadShift : Head Pointing with Dynamic Control-Display Gain. ACM Transactions on Computer-Human Interaction (TOCHI). ISSN 1073-0516 (In Press)
Sidenmark, Ludwig and Sun, Zibo and Gellersen, Hans (2024) Cone&Bubble : Evaluating Combinations of Gaze, Head and Hand Pointing for Target Selection in Dense 3D Environments. In: 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) :. IEEE, pp. 642-649. ISBN 9798350374490
Hou, Baosheng James and Newn, Joshua and Sidenmark, Ludwig and Khan, Anam Ahmad and Gellersen, Hans (2024) GazeSwitch : Automatic Eye-Head Mode Switching for Optimised Hands-Free Pointing. Proceedings of the ACM on Human-Computer Interaction, 8: 227. pp. 1-20.
Manakhov, Pavel and Sidenmark, Ludwig and Pfeuffer, Ken and Gellersen, Hans (2024) Gaze on the Go : Effect of Spatial Reference Frame on Visual Target Acquisition During Physical Locomotion in Extended Reality. In: Proceedings of the CHI Conference on Human Factors in Computing Systems :. CHI '24 . Association for Computing Machinery (ACM), New York. ISBN 9798400703300
Lee, Hock Siang and Weidner, Florian and Sidenmark, Ludwig and Gellersen, Hans (2024) Snap, Pursuit and Gain : Virtual Reality Viewport Control by Gaze. In: CHI'24: Proceedings of the 2024 CHI Conference on Human Factors in Computing Systems :. ACM, USA. ISBN 9798400703300
Prummer, Franziska and Sidenmark, Ludwig and Gellersen, Hans (2024) Dynamics of Eye Dominance Behavior in Virtual Reality. Journal of Eye Movement Research, 17 (3). ISSN 1995-8692
Sidenmark, Ludwig and Prummer, Franziska and Newn, Joshua and Gellersen, Hans (2023) Comparing Gaze, Head and Controller Selection of Dynamically Revealed Targets in Head-mounted Displays. IEEE Transactions on Visualization and Computer Graphics, 29 (11). 4740 - 4750. ISSN 1077-2626
Sidenmark, Ludwig and N. Lystbæk, Mathias and Gellersen, Hans (2023) GE-Simulator : An Open-Source Tool for Simulating Real-Time Errors for HMD-based Eye Trackers. In: ETRA '23: Proceedings of the 2023 Symposium on Eye Tracking Research and Applications :. ACM, New York, pp. 1-6. ISBN 9798400701504
Bovo, Riccardo and Giunchi, Daniele and Sidenmark, Ludwig and Newn, Joshua and Gellersen, Hans and Costanza, Enrico and Heinis, Thomas (2023) Speech-Augmented Cone-of-Vision for Exploratory Data Analysis. In: 2023 ACM CHI Conference on Human Factors in Computing Systems, 2023-04-23 - 2023-04-28, Congress Center Hamburg (CCH).
Sidenmark, Ludwig and Clarke, Christopher and Newn, Joshua and Lystbæk, Mathias and Pfeuffer, Ken and Gellersen, Hans (2023) Vergence Matching : Inferring Attention to Objects in 3D Environments for Gaze-Assisted Selection. In: 2023 ACM CHI Conference on Human Factors in Computing Systems, 2023-04-23 - 2023-04-28, Congress Center Hamburg (CCH).
Hou, Baosheng James and Newn, Joshua and Sidenmark, Ludwig and Khan, Anam Ahmad and Bækgaard, Per and Gellersen, Hans (2023) Classifying Head Movements to Separate Head-Gaze and Head Gestures as Distinct Modes of Input. In: Proceedings of the 2023 CHI Conference on Human Factors in Computing :. ACM, New York, 253:1-253:14. ISBN 9781450394215
Sidenmark, Ludwig and Gellersen, Hans (2023) Coordinated Eye and Head Movements for Gaze Interaction in 3D Environments. PhD thesis, Lancaster University.
Sidenmark, Ludwig and Parent, Mark and Wu, Chi-Hao and Chan, Joannes and Glueck, Michael and Wigdor, Daniel and Grossman, Tovi and Giordano, Marcello (2022) Weighted Pointer : Error-aware Gaze-based Interaction through Fallback Modalities. IEEE Transactions on Visualization and Computer Graphics, 28 (11). pp. 3585-3595. ISSN 1077-2626
Bovo, Riccardo and Giunchi, Daniele and Sidenmark, Ludwig and Costanza, Enrico and Gellersen, Hans and Heinis, Thomas (2022) Real-time head-based deep-learning model for gaze probability regions in collaborative VR. In: ACM Symposium on Eye Tracking Research and Applications :. ACM, USA. ISBN 9781450392525
Connor, Patrick John (2021) Content modification system and method. US20210318753A1.
Connor, Patrick John (2021) User profile generating system and method. US20210318751A1.
Ramirez Gomez, Argenis Ramirez and Clarke, Christopher and Sidenmark, Ludwig and Gellersen, Hans (2021) Gaze+Hold : Eyes-Only Direct Manipulation with Continuous Gaze Modulated by Closure of One Eye. In: ACM Symposium on Eye Tracking Research and Applications :. ETRA '21 Full Papers . Association for Computing Machinery (ACM), New York, NY, USA, pp. 1-12. ISBN 9781450383448
Walker, Andrew William (2021) Methods and apparatus for controlling a viewpoint within displayed content based on user motion. US11016562B2.
Sidenmark, Ludwig and Potts, Dominic and Bapisch, Bill and Gellersen, Hans (2021) Radi-Eye : Hands-Free Radial Interfaces for 3D Interaction using Gaze-Activated Head-Crossing. In: CHI '21 : Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems. ACM, New York, pp. 1-11. ISBN 9781450380966
Sidenmark, Ludwig and Mardanbegi, Diako and Ramirez Gomez, Argenis and Clarke, Christopher and Gellersen, Hans (2020) BimodalGaze : Seamlessly Refined Pointing with Gaze and Filtered Gestural Head Movement. In: Proceedings ETRA 2020 Full Papers - ACM Symposium on Eye Tracking Research and Applications :. ACM, New York. ISBN 9781450371339
Sidenmark, Ludwig and Clarke, Christopher and Zhang, Xuesong and Phu, Jenny and Gellersen, Hans (2020) Outline Pursuits : Gaze-assisted Selection of Occluded Objects in Virtual Reality. In: CHI '20 : Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems. ACM, New York. ISBN 9781450367080
Sidenmark, Ludwig and Gellersen, Hans (2019) Eye, Head and Torso Coordination During Gaze Shifts in Virtual Reality. ACM Transactions on Computer-Human Interaction (TOCHI), 27 (1): 4. ISSN 1073-0516
Sidenmark, Ludwig and Gellersen, Hans (2019) Eye&Head : Synergetic Eye and Head Movement for Gaze Pointing and Selection. In: UIST '19 Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology :. ACM, New York, pp. 1161-1174. ISBN 9781450368162
Sidenmark, Ludwig and Lundström, Anders (2019) Gaze Behaviour on Interacted Objects during Hand Interaction in Virtual Reality for Eye Tracking Calibration. In: ETRA '19 Proceedings of the 11th ACM Symposium on Eye Tracking Research & Applications :. ACM, USA. ISBN 9781450367097
Sidenmark, Ludwig and Kiefer, Nicolas and Gellersen, Hans (2019) Subtitles in Interactive Virtual Reality : Using Gaze to Address Depth Conflicts. In: Workshop on Emerging Novel Input Devices and Interaction Techniques, 2019-03-24, Workshop hosted by IEEE VR 2019.