Immersive virtual reality as a rehabilitative technology for phantom limb experience : a protocol.

Murray, Craig and Patchick, Emma and Pettifer, Stephen and Caillette, Fabrice and Howard, Toby (2006) Immersive virtual reality as a rehabilitative technology for phantom limb experience : a protocol. CyberPsychology and Behavior, 9 (2). pp. 167-170.

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Abstract

This paper describes a study protocol to investigate the use of immersive virtual reality as a treatment for amputees’ phantom limb pain. This work builds upon prior research using mirror box therapy to induce vivid sensations of movement originating from the muscles and joints of amputees’ phantom limbs. The present project transposes movements of amputees’ anatomical limbs into movements of a virtual limb presented in the phenomenal space of their phantom limb. It is anticipated that the protocol described here will help reduce phantom limb pain.

Item Type:
Journal Article
Journal or Publication Title:
CyberPsychology and Behavior
Uncontrolled Keywords:
/dk/atira/pure/subjectarea/asjc/3300/3315
Subjects:
?? communicationapplied psychologyhuman-computer interactionr medicine (general) ??
ID Code:
26098
Deposited By:
Deposited On:
16 Mar 2009 16:34
Refereed?:
Yes
Published?:
Published
Last Modified:
28 Nov 2023 11:06