Coulton, Paul and Edwards, Reuben and Clemson, Helen (2007) S60 Programming: A Tutorial Guide. Wiley and Symbian Press. ISBN 978-0-470-02765-3
Full text not available from this repository.Abstract
Based on the authors' experiences in developing and teaching Symbian OS, this practical guide is perfect for programmers and provides a series of example-based scenarios that show how to develop Symbian applications. Exercises walk the reader through the initial development of a console-based card game engine to a graphical user interface(GUI)-based, two player blackjack game operating over a Bluetooth connection between two mobile phones Addresses how Symbian offers a number of different variants to allow for different user interfaces and screen savers - the most prevalent of these is S60 Discusses how the move toward 3G technology has resulted in an increasing need for mobile application development for S60 devices.