TangibleTouch:A Toolkit for Designing Surface-based Gestures for Tangible Interfaces

Potts, Dominic and Dabravalskis, Martynas and Houben, Steven (2021) TangibleTouch:A Toolkit for Designing Surface-based Gestures for Tangible Interfaces. In: TEI'22. ACM, New York. (In Press)

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This pictorial introduces TangibleTouch, a toolkit to design and build interactive tangible cubes using capacitive sensing. This toolkit enables designers to quickly prototype and explore tangible cubes with exchangeable capacitive panels that allows touch-based gestures and interactions that can be used for tangible input in VR, AR, or physical computing. We introduce a design space for TangibleTouch, and present the technical implementation, fabrication approaches, and software support for designers. We evaluate our toolkit by demonstrating its use and application for 3 different case studies: a media controller, a platform game, and a 3D model inspection tool. The contribution of our work is a novel toolkit method for constructing and fabricating a cube-based interactive tangible user interface.

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© ACM, 2021. This is the author's version of the work. It is posted here by permission of ACM for your personal use. Not for redistribution. The definitive version was published in PUBLICATION, {VOL#, ISS#, (DATE)} http://doi.acm.org/10.1145/nnnnnn.nnnnnn
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23 Nov 2021 15:20
In Press
Last Modified:
30 Nov 2021 06:56