DeceptiBike-Assessing the perception of speed deception in a virtual reality training bike system

Löchtefeld, Markus and Krüger, Antonio and Gellersen, Hans (2016) DeceptiBike-Assessing the perception of speed deception in a virtual reality training bike system. In: Proceedings of the 9th Nordic Conference on Human-Computer Interaction : Game-Changing Design, NordiCHI 2016. Association for Computing Machinery (ACM), SWE, pp. 1-10. ISBN 9781450347631

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Abstract

Cognitive factors such as distance-and speed perception play an important role when it comes to human performance during bodily exercise. Especially for bike training, deception of distance and speed can have a positive influence in one's performance and add to effective training. In this paper we investigate the performance of participants exposed to speed deception in virtual reality environments controlled by a training bike. With DeceptiBike we created a bike simulator that allows to manipulate speed perception via visual-and haptic cues. Our results show that we effectively can increase the users speed by 15.2% without the user noticing the effect. Our findings highlight the possibility of speed deception as a method for novel bike training systems.

Item Type:
Contribution in Book/Report/Proceedings
Uncontrolled Keywords:
/dk/atira/pure/subjectarea/asjc/1700/1712
Subjects:
?? bike trainingexergamespeed deceptionvirtual realitysoftwarehuman-computer interactioncomputer vision and pattern recognitioncomputer networks and communications ??
ID Code:
156434
Deposited By:
Deposited On:
23 Jun 2021 12:50
Refereed?:
Yes
Published?:
Published
Last Modified:
26 Sep 2024 15:35