Löchtefeld, Markus and Krüger, Antonio and Gellersen, Hans (2016) DeceptiBike-Assessing the perception of speed deception in a virtual reality training bike system. In: Proceedings of the 9th Nordic Conference on Human-Computer Interaction : Game-Changing Design, NordiCHI 2016. Association for Computing Machinery (ACM), SWE, pp. 1-10. ISBN 9781450347631
Full text not available from this repository.Abstract
Cognitive factors such as distance-and speed perception play an important role when it comes to human performance during bodily exercise. Especially for bike training, deception of distance and speed can have a positive influence in one's performance and add to effective training. In this paper we investigate the performance of participants exposed to speed deception in virtual reality environments controlled by a training bike. With DeceptiBike we created a bike simulator that allows to manipulate speed perception via visual-and haptic cues. Our results show that we effectively can increase the users speed by 15.2% without the user noticing the effect. Our findings highlight the possibility of speed deception as a method for novel bike training systems.