Inbodied Interaction Design Example: Smell

Gayler, Tom (2020) Inbodied Interaction Design Example: Smell. Interactions, 27 (2). pp. 38-39. ISSN 1072-5520

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Abstract

The sense of smell has long played a minor role in HCI [1]. However, its somewhat limited use could be transformed through an inbodied interaction approach that leverages the physiology of smell—specifically, the possibilities to combine the cogitate, sleep, and eat areas of the in5 model (see article on tuning in this section) to yield benefits, from health to performance.

Item Type:
Journal Article
Journal or Publication Title:
Interactions
Additional Information:
© ACM, 2020. This is the author's version of the work. It is posted here by permission of ACM for your personal use. Not for redistribution. The definitive version was published in Interactions, 27,2, 1 March 2020 https://interactions.acm.org/archive/view/march-april-2020/inbodied-interaction-design-example
Uncontrolled Keywords:
/dk/atira/pure/subjectarea/asjc/1700/1709
Subjects:
?? HUMAN-COMPUTER INTERACTION ??
ID Code:
140908
Deposited By:
Deposited On:
30 Jan 2020 10:14
Refereed?:
No
Published?:
Published
Last Modified:
16 Sep 2023 02:06