CATS:Using scenario dramatization to rapidly design public displays for stimulating community interaction

Rubegni, E. and Memarovic, N. and Langheinrich, M. (2011) CATS:Using scenario dramatization to rapidly design public displays for stimulating community interaction. In: SIGDOC '11Proceedings of the 29th ACM international conference on Design of communication. ACM, pp. 263-266. ISBN 9781450309363

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Abstract

The falling cost of display technology has led to a proliferation of large public displays. However, to move beyond simple advertising kiosks and use public displays as a community tool typically requires a lengthy ethnographic approach. In this paper we describe CATS, a rapid UI design methodology that we developed and used to create a public display system for stimulating community interaction during a large university alumni event. The CATS methodology relies on the co-evolutionary process between (C)oncept design, (A)ctivity design, and (T)echnology design through (S)cenario dramatization. Each of the three design strands occurs simultaneously and is connected through a central scenario dramatization process, in which study participants selectively enact various aspects of the interaction in order to verify and explore different design issues. In this article, we briefly describe the CATS methodology and report on our use experiences. © 2011 ACM.

Item Type:
Contribution in Book/Report/Proceedings
Subjects:
?? DESIGN METHODOLOGYHUMAN-COMPUTER INTERACTIONINTERACTION DESIGNPUBLIC DISPLAY DESIGNCO-EVOLUTIONARYDESIGN ISSUESDESIGN METHODOLOGYDISPLAY TECHNOLOGIESETHNOGRAPHIC APPROACHESHUMAN-COMPUTERINTERACTION DESIGNPUBLIC DISPLAYUI DESIGNSDISPLAY DEVICESKNOWLEDGE MA ??
ID Code:
138241
Deposited By:
Deposited On:
28 Oct 2019 11:05
Refereed?:
Yes
Published?:
Published
Last Modified:
15 Sep 2023 02:03