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S60 Programming: A Tutorial Guide.

Coulton, Paul and Edwards, Reuben and Clemson, Helen (2007) S60 Programming: A Tutorial Guide. Wiley and Symbian Press. ISBN 978-0-470-02765-3

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Abstract

Based on the authors' experiences in developing and teaching Symbian OS, this practical guide is perfect for programmers and provides a series of example-based scenarios that show how to develop Symbian applications. Exercises walk the reader through the initial development of a console-based card game engine to a graphical user interface(GUI)-based, two player blackjack game operating over a Bluetooth connection between two mobile phones Addresses how Symbian offers a number of different variants to allow for different user interfaces and screen savers - the most prevalent of these is S60 Discusses how the move toward 3G technology has resulted in an increasing need for mobile application development for S60 devices.

Item Type: Book/Report/Proceedings
Subjects: Q Science > QA Mathematics > QA76 Computer software
Departments: Faculty of Arts & Social Sciences > Lancaster Institute for the Contemporary Arts
Faculty of Science and Technology > School of Computing & Communications
Faculty of Science and Technology > Engineering
ID Code: 21179
Deposited By: Dr Paul Coulton
Deposited On: 18 Dec 2008 13:58
Refereed?: No
Published?: Published
Last Modified: 09 Apr 2014 20:46
Identification Number:
URI: http://eprints.lancs.ac.uk/id/eprint/21179

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