Gaze Behaviour on Interacted Objects during Hand Interaction in Virtual Reality for Eye Tracking Calibration

Sidenmark, Ludwig and Lundström, Anders (2019) Gaze Behaviour on Interacted Objects during Hand Interaction in Virtual Reality for Eye Tracking Calibration. In: ETRA '19 Proceedings of the 11th ACM Symposium on Eye Tracking Research & Applications :. ACM, USA. ISBN 9781450367097

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Abstract

In this paper, we investigate the probability and timing of attaining gaze fixations on interacted objects during hand interaction in virtual reality, with the main purpose for implicit and continuous eye tracking re-calibration. We conducted an evaluation with 15 participants in which their gaze was recorded while interacting with virtual objects. The data was analysed to find factors influencing the probability of fixations at different phases of interaction for different object types. The results indicate that 1) interacting with stationary objects may be favourable in attaining fixations to moving objects, 2) prolonged and precision-demanding interactions positively influences the probability to attain fixations, 3) performing multiple interactions simultaneously can negatively impact the probability of fixations, and 4) feedback can initiate and end fixations on objects.

Item Type:
Contribution in Book/Report/Proceedings
Additional Information:
© ACM, 2019. This is the author's version of the work. It is posted here by permission of ACM for your personal use. Not for redistribution. The definitive version was published in Proceedings of the 11th ACM Symposium on Eye Tracking Research & Applications, 2019 http://doi.acm.org/10.1145/3314111.3319815
Subjects:
?? virtual realityeye trackinghand-eye coordinationcalibrationempirical study ??
ID Code:
132412
Deposited By:
Deposited On:
01 Apr 2019 08:50
Refereed?:
Yes
Published?:
Published
Last Modified:
07 Mar 2024 00:14