Items where Author is "Ramirez Gomez, Argenis"

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Number of items: 15.

Sauvé, Kim and Ramirez Gomez, Argenis and Houben, Steven (2022) Put a Label On It! Approaches for Constructing and Contextualizing Bar Chart Physicalizations. In: CHI'22: Conference on Human Factors in Computing Systems :. ACM, New York. ISBN 9781450391573

Ramirez Gomez, Argenis and Gellersen, Hans (2021) Moving out from the focus : Exploring gaze interaction design in games. PhD thesis, Lancaster University.

Ramirez Gomez, Argenis and Gellersen, Hans (2020) More than Looking: Using Eye Movements Behind the Eyelids as a New Game Mechanic. In: CHI PLAY '20: : Proceedings of the Annual Symposium on Computer-Human Interaction in Play. UNSPECIFIED, USA, pp. 362-373. ISBN 9781450380744

Ramirez Gomez, Argenis and Gellersen, Hans (2020) KryptonEyed : Playing with Gaze Without Looking. In: FDG '20 : International Conference on the Foundations of Digital Games. ACM, New York. ISBN 9781450388078

Sidenmark, Ludwig and Mardanbegi, Diako and Ramirez Gomez, Argenis and Clarke, Christopher and Gellersen, Hans (2020) BimodalGaze : Seamlessly Refined Pointing with Gaze and Filtered Gestural Head Movement. In: Proceedings ETRA 2020 Full Papers - ACM Symposium on Eye Tracking Research and Applications :. ACM, New York. ISBN 9781450371339

Ramirez Gomez, Argenis and Gellersen, Hans (2019) Exploring the Sensed and Unexpected : Not Looking in Gaze Interaction. In: HTTF 2019 - Proceedings of the Halfway to the Future Symposium 2019 :. ACM International Conference Proceeding Series . ACM, New York. ISBN 9781450372039

Ramirez Gomez, Argenis and Gellersen, Hans (2019) Looking Outside the Box: Reflecting on Gaze Interaction in Gameplay. In: Proceedings of the 2019 Annual Symposium on Computer-Human Interaction in Play (CHI Play '19)) :. UNSPECIFIED. ISBN 9781450366885

Ramirez Gomez, Argenis (2019) Exploring Gaze Interaction Design in Games : Playing with Vision. In: CHI PLAY 2019 - Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play :. CHI PLAY 2019 - Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play . ACM, New York, pp. 55-61. ISBN 9781450368711

Ramirez Gomez, Argenis and Lankes, Michael (2019) Towards Designing Diegetic Gaze in Games : The Use of Gaze Roles and Metaphors. Multimodal Technologies and Interaction, 3 (4): 65.

Ramirez Gomez, Argenis and Gellersen, Hans (2019) SuperVision : Playing with Gaze Aversion and Peripheral Vision. In: CHI '19 Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems :. ACM, New York. ISBN 9781450359702

Ramirez Gomez, Argenis and Gellersen, Hans (2018) Smooth-i : smart re-calibration using smooth pursuit eye movements. In: ETRA '18 Proceedings of the 2018 ACM Symposium on Eye Tracking Research & Applications :. ACM. ISBN 9781450357067

Ramirez Gomez, Argenis and Gellersen, Hans-Werner Georg (2017) Behavioral Analysis of Smooth Pursuit Eye Movements for Interaction. In: COGAIN Symposium, 2017-08-21 - 2017-08-21, Bergische Universität Wuppertal.

Ramirez Gomez, Argenis and Gellersen, Hans-Werner Georg (2017) GazeBall : Leveraging Natural Gaze Behavior for Continuous Re-calibration in Gameplay. In: COGAIN Symposium, 2017-08-21 - 2017-08-21, Bergische Universität Wuppertal.

Ramirez Gomez, Argenis and Gellersen, Hans (2017) Exploration of smooth pursuit eye movements for gaze calibration in games. Masters thesis, Lancaster University.

Bace, Mihai and Leppanen, Teemu and Gil de Gomez, David and Ramirez Gomez, Argenis (2016) ubiGaze : ubiquitous augmented reality messaging using gaze gestures. In: SIGGRAPH ASIA 2016 Mobile Graphics and Interactive Applications :. ACM, New York. ISBN 9781450345514

This list was generated on Tue May 6 14:06:53 2025 UTC.