Items where Author is "Gonzalez-Franco, Mar"
Journal Article
Pfeuffer, Ken and Gellersen, Hans and Gonzalez-Franco, Mar (2024) Design Principles and Challenges for Gaze + Pinch Interaction in XR. IEEE Computer Graphics and Applications, 44 (3). pp. 74-81. ISSN 0272-1716
Contribution in Book/Report/Proceedings
Hou, Baosheng James and Abramyan, Lucy and Gurumurthy, Prasanthi and Adams, Haley and Tosic Rodgers, Ivana and Gonzalez, Eric J and Patel, Khushman and Colaço, Andrea and Pfeuffer, Ken and Gellersen, Hans and Ahuja, Karan and Gonzalez-Franco, Mar (2025) Online-EYE: Multimodal Implicit Eye Tracking Calibration for XR. In: Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems :. CHI '25 . The Association for Computing Machinery, New York, NY, USA, pp. 1-16. ISBN 9798400713941
Patel, Khushman and Phadnis, Vrushank and Gonzalez, Eric J and Gellersen, Hans and Pfeuffer, Ken and Gonzalez-Franco, Mar (2025) H2E : Hand, Head, Eye a Multimodal Cascade of Natural Inputs. In: 2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) :. IEEE, pp. 84-89. ISBN 9798331525637
Lystbæk, Mathias and Mikkelsen, Thorbjørn and Krisztandl, Roland and Gonzalez, Eric J. and Gonzalez-Franco, Mar and Gellersen, Hans and Pfeuffer, Ken (2024) Hands-on, Hands-off : Gaze-Assisted Bimanual 3D Interaction. In: UIST'24: Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology :. Association for Computing Machinery (ACM), New York, pp. 1-12. ISBN 9798400706288