Items where Author is "Fraser, Emma"

Group by: Item Type | No Grouping
Number of items: 9.

Fraser, Emma and Wilmott, Clancy (2020) Ruins of the Smart City : A Visual Intervention. Visual Communication, 19 (3). pp. 353-368. ISSN 1470-3572

Fraser, Emma (2019) Post-apocalyptic Play : Representations of the End of the City in Video Games. In: Broken Mirrors : Representations of the Apocalypse and Dystopias in Popular Culture. Routledge, London. ISBN 9780367235918

Dalton, Craig and Wilmott, Clancy and Fraser, Emma and Thatcher, Jim (2019) “Smart” Discourses, the Limits of Representation, and New Regimes of Spatial Data. Annals of the American Association of Geographers. ISSN 2469-4460

Fraser, Emma (2019) The City’s Other Face : Modern Ruins and Urban Endings. In: Philosophy and the City : Interdisciplinary and Transcultural Perspectives. Rowman & Littlefield International. ISBN 9781786604590

Fraser, Emma and Wilmott, Clancy (2019) Interfacing the (In)Visible : Urban Encounters in the Hidden City. Leonardo Electronic Almanac, 22 (4). ISSN 1071-4391

Fraser, Emma (2018) Unbecoming place : urban imaginaries in transition in Detroit. cultural geographies, 25 (3). pp. 441-458. ISSN 1474-4740

Brock, Tom and Fraser, Emma (2018) Is computer gaming a craft? Prehension, practice, and puzzle-solving in gaming labour. Information, Communication and Society, 21 (9). pp. 1219-1233. ISSN 1369-118X

Fraser, Emma (2018) ‘I am he. I am he. Siri rules’ : Work and play with the Apple Watch. European Journal of Cultural Studies, 21 (1). pp. 78-95. ISSN 1367-5494

Fraser, Emma (2016) Awakening in ruins : The virtual spectacle of the end of the city in video games. Journal of Gaming & Virtual Worlds, 8 (2). pp. 177-196.

This list was generated on Thu Apr 24 09:47:53 2025 UTC.