Pfeuffer, Ken and Alexander, Jason and Gellersen, Hans (2016) GazeArchers : playing with individual and shared attention in a two-player look&shoot tabletop game. In: MUM '16 : Proceedings of the 15th International Conference on Mobile and Ubiquitous Multimedia. ACM, New York, pp. 213-216. ISBN 9781450348607
Full text not available from this repository.Abstract
Gaze can complement touch on surfaces for fast target selection and occlusion-free input. In this work, we look beyond single-user application of gaze and touch and explore how gaze can be leveraged for collaborative use. We present the design of a two-player shooter game in which targets are gaze-aware and able to react differently to attention by one of the players versus shared attention of both players. The game-play, evaluated in a study with 14 users, encourages users to adopt different strategies switching between individual and shared attention to achieve their collaborative goal.