Mapping the beach beneath the street : digital cartography for the playable city

Coulton, Paul and Huck, Jonathan and Gradinar, Adrian Ioan and Salinas, Lara (2016) Mapping the beach beneath the street : digital cartography for the playable city. In: Playable cities : the city as a digital playground. Gaming Media and Social Effects . Springer-Verlag, Singapore, pp. 137-162. ISBN 9789811019616

[thumbnail of Mapping_the_Beach_beneath_the_Street]
PDF (Mapping_the_Beach_beneath_the_Street)
Mapping_the_Beach_beneath_the_Street.pdf - Accepted Version
Available under License Creative Commons Attribution-NonCommercial.

Download (1MB)


Maps are an important component within many of the playful and gameful experiences designed to turn cities into a playable infrastructures. They take advantage of the fact that the technology used for obtaining accurate spatial information, such as GPS receivers and magnetometers (digital compasses), are now so wide-spread that they are considered as ‘standard’ sensors on mobile phones, which are themselves ubiquitous. Interactive digital maps, therefore, are are widely used by the general public for a variety of purposes. However, despite the rich design history of cartography digital maps typically exhibit a dominant aesthetic that has been de-signed to serve the usability and utility requirements of turn-by-turn urban navigation, which is itself driven by the proliferation of in-car and personal navigation services. The navigation aesthetic is now widespread across almost all spatial applications, even where a be-spoke cartographic product would be better suited. In this chapter we seek to challenge this by exploring novel neo-cartographic ap-proaches to making maps for use within playful and gameful experi-ences designed for the cities. We will examine the potential of de-sign approaches that can producte not only more aesthetically pleasing maps, but also offer the potential for influencing user be-haviour, which can be used to promote emotional engagement and exploration in playable city experiences.

Item Type:
Contribution in Book/Report/Proceedings
Additional Information:
The final publication is available at Springer via
?? game designcartographydigital mapslocation based gamesdesign methods ??
ID Code:
Deposited By:
Deposited On:
20 Jun 2016 10:18
Last Modified:
05 Jan 2024 00:37