Feet movement in desktop 3D interaction

Simeone, Adalberto L. and Velloso, Eduardo and Alexander, Jason and Gellersen, Hans (2014) Feet movement in desktop 3D interaction. In: 3D User Interfaces (3DUI), 2014 IEEE Symposium on. IEEE, pp. 71-74. ISBN 9781479936243

Full text not available from this repository.


In this paper we present an exploratory work on the use of foot movements to support fundamental 3D interaction tasks. Depth cameras such as the Microsoft Kinect are now able to track users' motion unobtrusively, making it possible to draw on the spatial context of gestures and movements to control 3D UIs. Whereas multitouch and mid-air hand gestures have been explored extensively for this purpose, little work has looked at how the same can be accomplished with the feet. We describe the interaction space of foot movements in a seated position and propose applications for such techniques in three-dimensional navigation, selection, manipulation and system control tasks in a 3D modelling context. We explore these applications in a user study and discuss the advantages and disadvantages of this modality for 3D UIs.

Item Type:
Contribution in Book/Report/Proceedings
ID Code:
Deposited By:
Deposited On:
07 May 2014 12:37
Last Modified:
16 Sep 2023 03:04