Denying humanness to others : a newly discovered mechanism by which violent video games increase aggressive behavior

Greitemeyer, Tobias and McLatchie, Neil Marvin (2011) Denying humanness to others : a newly discovered mechanism by which violent video games increase aggressive behavior. Psychological Science, 22 (5). pp. 659-665. ISSN 0956-7976

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Abstract

Past research has provided abundant evidence that playing violent video games increases aggressive behavior. So far, these effects have been explained mainly as the result of priming existing knowledge structures. The research reported here examined the role of denying humanness to other people in accounting for the effect that playing a violent video game has on aggressive behavior. In two experiments, we found that playing violent video games increased dehumanization, which in turn evoked aggressive behavior. Thus, it appears that video-game-induced aggressive behavior is triggered when victimizers perceive the victim to be less human.

Item Type:
Journal Article
Journal or Publication Title:
Psychological Science
Uncontrolled Keywords:
/dk/atira/pure/subjectarea/asjc/3200/3200
Subjects:
?? video gamesdehumanization aggressive behavior media effectsgeneral psychologypsychology(all) ??
ID Code:
64896
Deposited By:
Deposited On:
05 Jun 2013 10:00
Refereed?:
Yes
Published?:
Published
Last Modified:
16 Jul 2024 09:22