Group communication techniques in overlay networks

Vik, Knut-Helge and Halvorsen, Paal and Griwodz, Carsten and Zimmermann, Roger and Roedig, Utz (2009) Group communication techniques in overlay networks. ACM SIGMM Records, 1 (2). pp. 9-10.

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Abstract

One type of Internet services that have recently gained much attention are services that enable people around the world to communicate in real-time. Such services of real-time interaction are offered by applications most commonly referred to as distributed interactive applications. Concrete examples of distributed interactive applications are multiplayer online games, audio/video conferencing, and many virtual-reality applications linked to education, entertainment, military, etc. A time-dependent requirement generally applies to all distributed interactive applications that aim to support real-time interaction, and is usually in terms of a few hundred milliseconds. The latency requirements are manifested in terms of event-distribution, group membership management, group dynamics, etc., far exceeding the requirements of many other applications.

Item Type:
Journal Article
Journal or Publication Title:
ACM SIGMM Records
Uncontrolled Keywords:
/dk/atira/pure/researchoutput/libraryofcongress/qa75
Subjects:
ID Code:
57556
Deposited By:
Deposited On:
16 Aug 2012 15:38
Refereed?:
Yes
Published?:
Published
Last Modified:
02 Jun 2020 01:35