The drift table: designing for ludic engagement

Gaver, William W. and Bowers, John and Boucher, Andrew and Pennington, Sarah and Gellersen, Hans and Schmidt, Albrecht and Steed, Anthony and Villars, Nicholas and Walker, Brendan (2004) The drift table: designing for ludic engagement. In: CHI '04 extended abstracts on Human factors in computing systems. ACM, New York, pp. 885-900. ISBN 1-58113-703-6

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The Drift Table is an electronic coffee table that displays slowly moving aerial photography controlled by the distribution of weight on its surface. It was designed to investigate our ideas about how technologies for the home could support ludic activities-that is, activities motivated by curiosity, exploration, and reflection rather than externally-defined tasks. The many design choices we made, for example to block or disguise utilitarian functionality, helped to articulate our emerging understanding of ludic design. Observations of the Drift Table being used in volunteers' homes over several weeks gave greater insight into how playful exploration is practically achieved and the issues involved in designing for ludic engagement.

Item Type: Contribution in Book/Report/Proceedings
Uncontrolled Keywords: /dk/atira/pure/researchoutput/libraryofcongress/qa75
Departments: Faculty of Science and Technology > School of Computing & Communications
ID Code: 57283
Deposited By: ep_importer_pure
Deposited On: 02 Oct 2012 10:24
Refereed?: Yes
Published?: Published
Last Modified: 07 Jan 2020 03:20

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