The need for real-time consistency management in P2P mobile gaming environments

McCaffery, D. and Finney, J. (2004) The need for real-time consistency management in P2P mobile gaming environments. In: Proceeding ACE '04 Proceedings of the 2004 ACM SIGCHI International Conference on Advances in computer entertainment technology. UNSPECIFIED.

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Item Type:
Contribution in Book/Report/Proceedings
Uncontrolled Keywords:
/dk/atira/pure/researchoutput/libraryofcongress/qa75
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ID Code:
56900
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Deposited On:
09 Aug 2012 09:31
Refereed?:
Yes
Published?:
Published
Last Modified:
15 Jan 2020 06:48