The need for real-time consistency management in P2P mobile gaming environments

McCaffery, D. and Finney, J. (2004) The need for real-time consistency management in P2P mobile gaming environments. In: Proceeding ACE '04 Proceedings of the 2004 ACM SIGCHI International Conference on Advances in computer entertainment technology. UNSPECIFIED.

Full text not available from this repository.
Item Type: Contribution in Book/Report/Proceedings
Uncontrolled Keywords: /dk/atira/pure/researchoutput/libraryofcongress/qa75
Subjects:
Departments: Faculty of Science and Technology > School of Computing & Communications
ID Code: 56900
Deposited By: ep_importer_pure
Deposited On: 09 Aug 2012 09:31
Refereed?: No
Published?: Published
Last Modified: 10 Jun 2019 22:00
URI: https://eprints.lancs.ac.uk/id/eprint/56900

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