Role-Playing Simulation Games using ChatGPT

Stampfl, Rita and Ivkic, Igor and Geyer, Barbara (2024) Role-Playing Simulation Games using ChatGPT. ERCIM News, Specia (136). pp. 14-15.

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Abstract

Since the COVID-19 pandemic, educational institutions have embarked on digital transformation projects. The success of these projects depends on integrating new technologies and understanding the needs of digitally literate students. The “learning by doing” approach suggests that real success in learning new skills is achieved when students can try out and practise these skills. In this article, we demonstrate how Large Language Models (LLMs) can enhance the quality of teaching by using ChatGPT in a role-playing simulation game scenario to promote active learning. Moreover, we discuss how LLMs can boost students’ interest in learning by allowing them to practice real-life scenarios using ChatGPT.

Item Type:
Journal Article
Journal or Publication Title:
ERCIM News
ID Code:
216790
Deposited By:
Deposited On:
21 Mar 2024 12:15
Refereed?:
Yes
Published?:
Published
Last Modified:
09 Nov 2024 01:28