HoberUI : An Exploration of Kinematic Structures as Interactive Input Devices

Razevicius, Gvidas and Roudaut, Anne and Karnik, Abhijit (2024) HoberUI : An Exploration of Kinematic Structures as Interactive Input Devices. Multimodal Technologies and Interaction, 8 (2): 13. ISSN 2414-4088

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Abstract

Deployable kinematic structures can transform themselves from a small closed configuration to a large deployed one. These structures are widely used in many engineering fields including aerospace, architecture, robotics and to some extent within HCI. In this paper, we investigate the use of a symmetric spherical deployable structure and its application to interface control. We present HoberUI, a bimanual symmetric tangible interface with 7 degrees of freedom and explore its use for manipulating 3D environments. We base this on the toy version of the deployable structure called the Hoberman sphere, which consists of pantographic scissor mechanisms and is capable of homogeneous shrinkage and expansion. We first explore the space for designing and implementing interactions through such kinematic structures and apply this to 3D object manipulation. We then explore HoberUI’s usability through a user evaluation that shows the intuitiveness and potential of using instrumented kinematic structures as input devices for bespoke applications.

Item Type:
Journal Article
Journal or Publication Title:
Multimodal Technologies and Interaction
Uncontrolled Keywords:
Research Output Funding/no_not_funded
Subjects:
?? tangible interfacedeformable interfacemorphing structuredeployable structureno - not fundedno ??
ID Code:
214671
Deposited By:
Deposited On:
16 Feb 2024 10:40
Refereed?:
Yes
Published?:
Published
Last Modified:
16 Jul 2024 00:53