Comparing Dwell time, Pursuits and Gaze Gestures for Gaze Interaction on Handheld Mobile Devices

Namnakani, Omar and Abdrabou, Yasmeen and Grizou, Jonathan and Esteves, Augusto and Khamis, Mohamed (2023) Comparing Dwell time, Pursuits and Gaze Gestures for Gaze Interaction on Handheld Mobile Devices. In: CHI 2023 - Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems :. Conference on Human Factors in Computing Systems - Proceedings . Association for Computing Machinery (ACM), DEU, pp. 1-17. ISBN 9781450394215

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Abstract

Gaze is promising for hands-free interaction on mobile devices. However, it is not clear how gaze interaction methods compare to each other in mobile settings. This paper presents the first experiment in a mobile setting that compares three of the most commonly used gaze interaction methods: Dwell time, Pursuits, and Gaze gestures. In our study, 24 participants selected one of 2, 4, 9, 12 and 32 targets via gaze while sitting and while walking. Results show that input using Pursuits is faster than Dwell time and Gaze gestures especially when there are many targets. Users prefer Pursuits when stationary, but prefer Dwell time when walking. While selection using Gaze gestures is more demanding and slower when there are many targets, it is suitable for contexts where accuracy is more important than speed. We conclude with guidelines for the design of gaze interaction on handheld mobile devices.

Item Type:
Contribution in Book/Report/Proceedings
Uncontrolled Keywords:
/dk/atira/pure/subjectarea/asjc/1700/1712
Subjects:
?? eye trackinggaze-based interactionsmartphonessmooth pursuittabletssoftwarehuman-computer interactioncomputer graphics and computer-aided design ??
ID Code:
210310
Deposited By:
Deposited On:
07 Dec 2023 16:30
Refereed?:
Yes
Published?:
Published
Last Modified:
26 Sep 2024 15:36