From Video to Animated 3D Reconstruction: A Computer Graphics Application for Snooker Skills Training.

Legg, Philip A. and Parry, Matthew L. and Chung, David H. S. and Jiang, Richard M. and Morris, Adrian and Griffiths, Iwan W. and Marshall, A. David and Chen, Min (2011) From Video to Animated 3D Reconstruction: A Computer Graphics Application for Snooker Skills Training. In: Eurographics (Posters). The Eurographics Association, pp. 39-40.

Full text not available from this repository.

Abstract

This poster will present a computer graphics application for improving snooker skills training. We developed an automated modelling and rendering pipeline that converts video input data to a time-varying 3D graphical model that can be animated from arbitrary viewing positions. In addition, we introduced illustrative rendering capability that provides coaches and players with various annotated graphics as training aids. The reconstruction of 3D models relies only on a single camera view.

Item Type:
Contribution in Book/Report/Proceedings
Additional Information:
DBLP License: DBLP's bibliographic metadata records provided through http://dblp.org/ are distributed under a Creative Commons CC0 1.0 Universal Public Domain Dedication. Although the bibliographic metadata records are provided consistent with CC0 1.0 Dedication, the content described by the metadata records is not. Content may be subject to copyright, rights of privacy, rights of publicity and other restrictions.
ID Code:
174228
Deposited By:
Deposited On:
10 Aug 2022 09:25
Refereed?:
Yes
Published?:
Published
Last Modified:
10 Aug 2022 09:25