Low Latency Optimisation of Content Based Publish Subscribe for Real-Time Mobile Gaming Applications

McCaffery, D. and Finney, J. (2005) Low Latency Optimisation of Content Based Publish Subscribe for Real-Time Mobile Gaming Applications. In: 4th International Workshop on Distributed Event-Based Systems (DEBS 2005), 1900-01-01. (Unpublished)

Full text not available from this repository.
Item Type: Contribution to Conference (Other)
Journal or Publication Title: 4th International Workshop on Distributed Event-Based Systems (DEBS 2005)
Uncontrolled Keywords: /dk/atira/pure/researchoutput/libraryofcongress/qa75
Subjects:
Departments: Faculty of Science and Technology > School of Computing & Communications
ID Code: 12674
Deposited By: ep_importer_comp
Deposited On: 07 Jul 2011 14:53
Refereed?: No
Published?: Unpublished
Last Modified: 22 Jun 2019 09:22
URI: https://eprints.lancs.ac.uk/id/eprint/12674

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