Lancaster EPrints

Community, identity and digital games.

Moore, Karenza and Hand, M. (2006) Community, identity and digital games. In: Understanding digital games. :. Sage, London, pp. 166-182.

Full text not available from this repository.
Item Type: Contribution in Book/Report/Proceedings
Subjects: ?? h1 ??
Departments: Faculty of Arts & Social Sciences > Applied Social Science
ID Code: 8411
Deposited By: Mrs Karen Gerrard
Deposited On: 23 Apr 2008 14:28
Refereed?: No
Published?: Published
Last Modified: 22 May 2018 06:13
Identification Number:

Actions (login required)

View Item