Console game-based pedagogy: A study of primary and secondary classroom learning through console videogames

Groff, Jennifer and Howells, Cathrin and Cranmer, Sue (2012) Console game-based pedagogy: A study of primary and secondary classroom learning through console videogames. International Journal of Game-Based Learning, 2 (2). pp. 35-54. ISSN 2155-6849

Full text not available from this repository.

Abstract

The main focus of this research project was to identify the educational benefits of console game-based learning in primary and secondary schools. The project also sought to understand how the benefits of educational gaming could transfer to other settings. For this purpose, research was carried out in classrooms in Scotland to explore learning with games played on games consoles, such as PlayStation, Xbox, and Wii. Interviews were carried out with school leaders, classroom teachers, and students in 19 schools and followed up by a series of lesson observations in four of these schools. Findings include significant impact on students’ performance and engagement, as well as strong support from participating teachers and school leaders.

Item Type:
Journal Article
Journal or Publication Title:
International Journal of Game-Based Learning
Uncontrolled Keywords:
/dk/atira/pure/researchoutput/libraryofcongress/l1
Subjects:
?? CONSOLE GAMESCURRICULUMEDUCATIONGAME-BASED PEDAGOGYLEARNING MOBILE GAMESTECHNOLOGY ENHANCED LEARNINGDEVELOPMENTAL AND EDUCATIONAL PSYCHOLOGYEDUCATIONL EDUCATION (GENERAL) ??
ID Code:
59819
Deposited By:
Deposited On:
02 Nov 2012 10:50
Refereed?:
Yes
Published?:
Published
Last Modified:
19 Sep 2023 00:57