Groff, Jennifer and Howells, Cathrin and Cranmer, Sue (2012) Console game-based pedagogy: A study of primary and secondary classroom learning through console videogames. International Journal of Game-Based Learning, 2 (2). pp. 35-54. ISSN 2155-6849Full text not available from this repository.
The main focus of this research project was to identify the educational benefits of console game-based learning in primary and secondary schools. The project also sought to understand how the benefits of educational gaming could transfer to other settings. For this purpose, research was carried out in classrooms in Scotland to explore learning with games played on games consoles, such as PlayStation, Xbox, and Wii. Interviews were carried out with school leaders, classroom teachers, and students in 19 schools and followed up by a series of lesson observations in four of these schools. Findings include significant impact on students’ performance and engagement, as well as strong support from participating teachers and school leaders.
|Journal or Publication Title:||International Journal of Game-Based Learning|
|Uncontrolled Keywords:||Console games ; curriculum ; education ; game-based pedagogy ; learning ; mobile games|
|Subjects:||L Education > L Education (General)|
|Departments:||Faculty of Arts & Social Sciences > Educational Research|
|Deposited On:||02 Nov 2012 10:50|
|Last Modified:||27 Oct 2016 03:35|
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