Lancaster EPrints

Group communication techniques in overlay networks

Vik, Knut-Helge and Halvorsen, Paal and Griwodz, Carsten and Zimmermann, Roger and Roedig, Utz (2009) Group communication techniques in overlay networks. SIGMultimedia Rec., 1 (2). pp. 9-10.

Full text not available from this repository.

Abstract

One type of Internet services that have recently gained much attention are services that enable people around the world to communicate in real-time. Such services of real-time interaction are offered by applications most commonly referred to as distributed interactive applications. Concrete examples of distributed interactive applications are multiplayer online games, audio/video conferencing, and many virtual-reality applications linked to education, entertainment, military, etc. A time-dependent requirement generally applies to all distributed interactive applications that aim to support real-time interaction, and is usually in terms of a few hundred milliseconds. The latency requirements are manifested in terms of event-distribution, group membership management, group dynamics, etc., far exceeding the requirements of many other applications.

Item Type: Article
Journal or Publication Title: SIGMultimedia Rec.
Subjects: Q Science > QA Mathematics > QA75 Electronic computers. Computer science
Departments: Faculty of Science and Technology > School of Computing & Communications
ID Code: 57556
Deposited By: ep_importer_pure
Deposited On: 16 Aug 2012 16:38
Refereed?: Yes
Published?: Published
Last Modified: 14 Feb 2014 11:42
Identification Number:
URI: http://eprints.lancs.ac.uk/id/eprint/57556

Actions (login required)

View Item