McCaffery, D. and Finney, J. (2004) The need for real-time consistency management in P2P mobile gaming environments. In: Proceeding ACE '04 Proceedings of the 2004 ACM SIGCHI International Conference on Advances in computer entertainment technology. UNSPECIFIED.
Full text not available from this repository.Official URL: http://dx.doi.org/10.1145/1067343.1067368
| Item Type: | Contribution in Book/Report/Proceedings |
|---|---|
| Uncontrolled Keywords: | cs_eprint_id ; 935 cs_uid ; 1 |
| Subjects: | Q Science > QA Mathematics > QA75 Electronic computers. Computer science |
| Departments: | Faculty of Science and Technology > School of Computing & Communications |
| ID Code: | 56900 |
| Deposited By: | ep_importer_pure |
| Deposited On: | 09 Aug 2012 10:31 |
| Refereed?: | No |
| Published?: | Published |
| Last Modified: | 09 Aug 2012 10:45 |
| Identification Number: | |
| URI: | http://eprints.lancs.ac.uk/id/eprint/56900 |
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