Lochrie, Mark and Lund, Kate and Coulton, Paul (2010) Community generated location based gaming. In: BCS '10 Proceedings of the 24th BCS Interaction Specialist Group Conference. British Computer Society, Swindon, pp. 1-4. ISBN 978-1-78017-130-2Full text not available from this repository.
This paper presents the concept for community driven Location Based Games (LBG) that involve actively exploring and discovering public spaces similar to the characteristics seen in Geocaching. The game demonstrated in this paper attempts to utilise the motivations and overcome the limitations of existing Location Based Games. The focus is to outline the motivations for participation in user generated game play. The flexible nature of the concept provides the foundation for users to further develop the underlying principles that are initially provided and offer the opportunity for emergent behaviour.
|Item Type:||Contribution in Book/Report/Proceedings|
|Uncontrolled Keywords:||Location Based Games ; User Generated Content ; Emergent Behaviour ; Mobile|
|Subjects:||Q Science > QA Mathematics > QA75 Electronic computers. Computer science|
|Departments:||Faculty of Science and Technology > School of Computing & Communications|
Faculty of Arts & Social Sciences > Lancaster Institute for the Contemporary Arts
|Deposited On:||19 Apr 2012 09:44|
|Last Modified:||11 Feb 2016 00:05|
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