Lund, Kate and Coulton, Paul and Wilson, Andrew (2011) Participation inequality in mobile location games. In: ACE '11 Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology. ACM, New York. ISBN 978-1-4503-0827-4
Full text not available from this repository.Abstract
Free All Monsters! is a novel location based mobile game and associated online web-based portal, which allows participants to create content that populates the game. The concept has recently transitioned from an initial prototype trialled at very specific events to an iPhone application that will allow the game to be played anywhere in the world. In this paper we present the ongoing research that considers how location based games have to be re-designed to accommodate the necessary increase of scale, how emergent behaviour manifests itself within the game and whether the notion of participation inequality is equally evident in such a system. The results show how new game behaviour is emerging from the original prototype and that participation inequality is still evident. From this suggestions are proposed regarding how these effects may be overcome.
| Item Type: | Contribution in Book/Report/Proceedings |
|---|---|
| Uncontrolled Keywords: | Games ; Participation ; Mobile ; Community ; Inequality ; Design |
| Subjects: | Q Science > QA Mathematics > QA75 Electronic computers. Computer science |
| Departments: | Faculty of Science and Technology > School of Computing & Communications Faculty of Arts & Social Sciences > Lancaster Institute for the Contemporary Arts |
| ID Code: | 51505 |
| Deposited By: | ep_importer_pure |
| Deposited On: | 24 Nov 2011 16:23 |
| Refereed?: | No |
| Published?: | Published |
| Last Modified: | 08 Aug 2012 16:06 |
| Identification Number: | |
| URI: | http://eprints.lancs.ac.uk/id/eprint/51505 |
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