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Using a Camera Phone as a Mixed-Reality Laser Cannon.

Chehimi, Fadi and Coulton, Paul and Edwards, Reuben (2008) Using a Camera Phone as a Mixed-Reality Laser Cannon. International Journal of Computer Games Technology, 2008. pp. 1-6. ISSN 1687-7055

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    Despite the ubiquity and rich features of current mobile phones, mobile games have failed to reach even the lowest estimates of expected revenues. This is unfortunate as mobile phones offer unique possibilities for creating games aimed at attracting demographics not currently catered for by the traditional console market. As a result, there has been a growing call for greater innovation within the mobile games industry and support for games outside the current console genres. In this paper, we present the design and implementation of a novel location-based game which allows us turn a camera phone into a mixed-reality laser cannon. The game uses specially designed coloured tags, which are worn by the players, and advanced colour tracking software running on a camera phone, to create a novel first person shoot-em-up (FPS) with innovative game interactions and play.

    Item Type: Journal Article
    Journal or Publication Title: International Journal of Computer Games Technology
    Additional Information: Copyright © 2008 Fadi Chehimi et al. This is an open access article distributed under the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.
    Subjects: ?? qa76 ??
    Departments: Faculty of Science and Technology > School of Computing & Communications
    Faculty of Arts & Social Sciences > Lancaster Institute for the Contemporary Arts
    Faculty of Science and Technology > Engineering
    ID Code: 21164
    Deposited By: Dr Paul Coulton
    Deposited On: 18 Dec 2008 09:39
    Refereed?: Yes
    Published?: Published
    Last Modified: 14 Apr 2018 00:02
    Identification Number:

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