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Exploiting P2P in the Creation of Game Worlds

Hughes, Daniel and Gilleade, Kiel and Walkerdine, J. (2005) Exploiting P2P in the Creation of Game Worlds. In: Third International Game Design and Technology Workshop and Conference 2005, 1900-01-01.

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    Item Type: Conference or Workshop Item (Other)
    Journal or Publication Title: Third International Game Design and Technology Workshop and Conference 2005
    Subjects: Q Science > QA Mathematics > QA75 Electronic computers. Computer science
    Departments: Faculty of Science and Technology > School of Computing & Communications
    ID Code: 12737
    Deposited By: ep_importer_comp
    Deposited On: 15 Aug 2008 11:27
    Refereed?: No
    Published?: Published
    Last Modified: 09 Apr 2014 20:51
    Identification Number:
    URI: http://eprints.lancs.ac.uk/id/eprint/12737

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