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Developing User Interfaces for Wearable Computers: Don't Stop to Point and Click

Gellersen, Hans and Schmidt, Albrecht and Beigl, Michael and Thate, O. (2000) Developing User Interfaces for Wearable Computers: Don't Stop to Point and Click. In: In International Workshop on Interactive Applications of Mobile Computing, 1900-01-01.

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    Abstract

    Typical usage scenarios for wearable computers are support of users doing a certain task, e.g. aircraft repair or military applications. If the user is moving while using the wearable some restriction for the user interface apply. In this paper we present some of these restrictions and suggest a wearable user interface taking these findings into account. 1 Introduction The term "Wearable Computer" is used for a wide range of personal technologies, such as watches and mobile phones with enhanced

    Item Type: Conference or Workshop Item (Paper)
    Journal or Publication Title: In International Workshop on Interactive Applications of Mobile Computing
    Uncontrolled Keywords: cs_eprint_id ; 355 cs_uid ; 1
    Subjects: Q Science > QA Mathematics > QA75 Electronic computers. Computer science
    Departments: Faculty of Science and Technology > School of Computing & Communications
    ID Code: 11892
    Deposited By: ep_importer_comp
    Deposited On: 25 Jun 2008 15:06
    Refereed?: Yes
    Published?: Published
    Last Modified: 17 Sep 2013 09:53
    Identification Number:
    URI: http://eprints.lancs.ac.uk/id/eprint/11892

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